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v0.31 Talk:Crossbow

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Revision as of 08:15, 11 April 2011 by Gentgeen (talk | contribs) (answer the question)
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  • Any information on how to make you hunter wields (assign) the crossbow?. Once you create it, will you dwarf just go and pick one up? unsigned comment by Xacto
    • Hunters (with the Hunting labor active) will automatically grab a crossbow, just like woodcutters will automatically grab an axe. Military dwarves will need to be assigned to use a ranged weapon (or that specific weapon), before they go and pick it up. --DeMatt 06:50, 27 September 2010 (UTC)
  • Does the material of the crossbow affect its ranged damage? unsigned comment by 78.148.247.25
    • To the best of my knowledge, no. The material will only affect the damage the crossbow does when the wielder decides to club enemies with it. --DeMatt 06:50, 27 September 2010 (UTC)
      • what IS the range of a standard crossbow? 'cause i've been told it was about 20 tiles, but i've seen my guys firing at something 25-30 tiles away. i didnt check if they were using masterwork crossbows or standard, but if the quality affects the accuracy, it's not unreasonable to assume it also affects the range, too?--DJ Devil 01:21, 20 December 2010 (UTC)
        • I've witnessed that my most skilled marksdwarf shooting from beyond 25 tiles while the others around him did not even try. I didn't check the quality of his crossbow compared to the others' though, nor the kind of bolts they all had. Might be interesting to try.--NMO 05:27, 19 January 2011 (UTC)
  • It seems as if the Archer skill affects melee damage. I tested this just now, but I'm still using v. 31.12, so verification would be nice. --Artifakt 12:20, 17 October 2010
  • Is it known if marksdwarves are submitted to friendly-fire ? I've never seen it, even in pretty packed spaces with several dwarves on one tile, but I certainly would like to be sure. --NMO 05:27, 19 January 2011 (UTC)

Can a dwarf aim and shoot his crossbow down a z level at an enemy on a lower level?

Yes. However, the change in z-level counts as an additional tile when calculating the range, so marksdwarves can shoot further on flat ground then they can up or down hills. Also, targets that are too close to a wall the player is shooting off of may be blocked from view, and thus not targetable. Gentgeen 08:15, 11 April 2011 (UTC)