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v0.31 Talk:Dog

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Revision as of 13:50, 30 August 2010 by Syndic (talk | contribs)
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We don't know

  • how much more damage war dogs do than regular dogs.
  • if dogs are still the best purchase at the embark screen for meat
  • that the comments about war dogs being "weak" still have any merit: personal experience suggests a pack of them are very dangerous indeed

This still needs to be tested.

Still relevant?

"A hunting animal will target the creature its owner is targeting if the owner is hunting, and it will be sneaking without a movement penalty if it is reasonably close to its hunting owner. A hunting animal notices creatures from farther away, although this isn't exactly effective if it decides to target what its owner is targeting. It all needs a bit of work, but that is true of hunting in general." -Toady One, long before DF2010

Puppies

Can War Dogs breed? I've converted my entire fortress canine population into war dogs, and haven't seen any dog birth messages in a while. --162.83.223.4 20:29, 10 August 2010 (UTC)

How many dogs do you have? If you've got more than 50 or so, you won't get any more births. --Quietust 21:43, 10 August 2010 (UTC)
I often take 1 male wardog and 2 female normal dogs at embark and this always led to little, cute puppys.--Used 06:10, 11 August 2010 (UTC)

Guard dogs in cages?

You can assign dogs to cages or restraints to act as guard dogs.

Does this work? would a dog (or other creature) in a cage spot a hidden ambusher if they walked past him? I have my doubts about this --Syndic 13:50, 30 August 2010 (UTC)