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Difference between revisions of "v0.31 Talk:Strange mood"

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:So it does appear that mood trigger conditions have changed.  I'll try to do some disassembly and report what I find.  <br/>&mdash;[[User:0x517A5D|0x517A5D]] 20:56, 20 April 2010 (UTC)
 
:So it does appear that mood trigger conditions have changed.  I'll try to do some disassembly and report what I find.  <br/>&mdash;[[User:0x517A5D|0x517A5D]] 20:56, 20 April 2010 (UTC)
 
::(If anyone can find Truth, it's 0x5. He is personally responsible for 75%+ of the 40d info. You da man!)--[[User:Albedo|Albedo]] 21:05, 20 April 2010 (UTC)
 
::(If anyone can find Truth, it's 0x5. He is personally responsible for 75%+ of the 40d info. You da man!)--[[User:Albedo|Albedo]] 21:05, 20 April 2010 (UTC)
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== Saving & reloading not changing mood type ==
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Thanks to a crash, I had to reload my fortress, saved about a month before a strange mood. It occured at roughly the same time, with the same dwarf, with the same type of mood. The item was different however.-[[User:Studoku|Studoku]] 14:06, 22 April 2010 (UTC)

Revision as of 14:06, 22 April 2010

I never had any of the moods that required dwarves to be depressed in 40d but I have a high master milker in a fey mood asking for body parts. will commit Dorfcide for scienceCpad

SCIENCE!!!--Albedo 01:19, 5 April 2010 (UTC)

man dwarves are hard to shred.killed a bunch of dwarves but the only parts that came off were teeth(Note use more violence next time) and the milker just sat in the craft shop then went beserk.Interestingly a dwarves "z" screen loses all the personality info when they go insaneCpad

For what it's worth, I've seen a couple moods, saved to attempt different methods of reacting to them, and have noticed that Fey and Secretive work exactly as they did in 40d, apart from dwarves now requesting more different kinds of things. Perhaps we can update the 2010 page with some of the stuff from the 40d page at this point? --AzureShadow 02:09, 5 April 2010 (UTC)

according to the bone article bones are now counted as body parts so I'm assuming thats what he was after Cpad 13:15, 7 April 2010 (UTC)

A fey dwarf of mine just grabbed a shell that was laying about. So apparently those count too. (NINJAEDIT: Yes, he was screaming for body parts and not specifically shell)81.225.92.197 13:44, 10 April 2010 (UTC)

Yes, bone and shell as category are gone, they are now 'body parts'. Asking for them is common in a fey mood and you won't have to kill a dwarf for that. In fact, it wont even help you satisfy his needs. --Confused


I think most of my dwarves were unhappy about one of my starting swarves dying, but I didn't check at the time. I've now got someone in a mood who has collected 3 large roach remains, and 1 firefly remains. She's brooding darkly, and the message is "Leave me. I need things... certain things"--78.151.176.4 15:59, 10 April 2010 (UTC)

I think we need to do complete rearrange on mood materials

I got fey mood and dorf kept screaming for "rock bars" and logs. He picked up logs, but not rock blocks. This is either bug, or new stuf I haven't figured out yet. --94.237.66.205 08:16, 7 April 2010 (UTC)

Rock bars means metal bars, I think. That what satisfied my fey dorf.

Are you sure it's not charcoal (edit: I meant coke) that they want? They could easily be considered 'rock' bars. I'm going to see now, I haven't got either now that he's collected my steel bars, so can check what he wants.--92.29.248.178 15:12, 11 April 2010 (UTC)
My fey dwarf was not satisfied by my massive stockpile of metal bars, or the large amounts of (ore and not-ore) uncut stone, or the stone blocks I demanded produced en masse. I think rock bars are actually what he is looking for, and as they cannot be produced, I was forced to lose a metalsmith in a craftsdwarf's to a berserk rage, followed by two wrestlers and a pack of dogs. Tell him that it's a typo. --Aescula 03:15, 20 April 2010 (UTC)

Shame. Armoursmith only wanted one bar. If anyone else gets a chance, I'd love to see a charcoal / coke armoured wrestler take on a magma man ;P 92.29.248.178, 18:39, 11 April 2010

I had a strange mood (possessed) with 17 dwarves, so the 'atleast 20 dwarves' condition should be removed. Also, the dwarf was struck with the mood right after he migrated to my fort. Right after, as in he was still 2 tiles away from the edge of the map. 78.23.137.83, 15:32, 20 April 2010

So it does appear that mood trigger conditions have changed. I'll try to do some disassembly and report what I find.
0x517A5D 20:56, 20 April 2010 (UTC)
(If anyone can find Truth, it's 0x5. He is personally responsible for 75%+ of the 40d info. You da man!)--Albedo 21:05, 20 April 2010 (UTC)

Saving & reloading not changing mood type

Thanks to a crash, I had to reload my fortress, saved about a month before a strange mood. It occured at roughly the same time, with the same dwarf, with the same type of mood. The item was different however.-Studoku 14:06, 22 April 2010 (UTC)