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Editing v0.34:Frames per second
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− | {{Quality|Exceptional| | + | {{Quality|Exceptional|[[User:Reilwin|Reilwin]] 04:30, 3 April 2012 (UTC)}} |
==What is FPS?== | ==What is FPS?== | ||
− | '''Frames per second''' | + | '''Frames per second''', often referred to as FPS or framerate, is the measure of the amount of '''frames''' the game calculates in one second. One frame is one "screen" that you see, and the frames themselves are not animated - instead, showing different frames rapidly makes it look like it's moving. |
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+ | While in the game of Dwarf Fortress a step and a frame are often interchangable(on this wiki, frames are more often called steps), a frame is not the same as a step. As explained above, a frame is a "screen" and constantly refreshes, and a step is one moment of the game's progression. Each step requires the calculation of unit movement, fluid movement, and many checks for different events, such as [[cave-in|cave-ins]], [[Main:Digging_designation_canceled | damp/warm stone]], [[weather|weather conditions]], and much more. | ||
Note that game steps are independent of human steps. A human with average [[attributes#Agility|agility]] will move 1 [[map tile|tile]] in 10 steps. | Note that game steps are independent of human steps. A human with average [[attributes#Agility|agility]] will move 1 [[map tile|tile]] in 10 steps. |