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Editing v0.34:Megabeast
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Megabeasts will not attack the player until they have accumulated a minimum wealth of 100,000☼ or a minimum population of 80 dwarves. What megabeasts appear, if any do at all, is influenced by which ones are closest to the player; a dragon with a lair nearby is far more likely to attack than a roc several weeks away. Nonetheless, force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, or later, or no one arriving at all, depending on what has survived world generation. | Megabeasts will not attack the player until they have accumulated a minimum wealth of 100,000☼ or a minimum population of 80 dwarves. What megabeasts appear, if any do at all, is influenced by which ones are closest to the player; a dragon with a lair nearby is far more likely to attack than a roc several weeks away. Nonetheless, force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, or later, or no one arriving at all, depending on what has survived world generation. | ||
− | After an attack on a settlement in worldgen, megabeasts tend to be | + | After an attack on a settlement in worldgen, megabeasts tend to be worshipped by [[dwarves]], most likely out of fear and the hope that worshipping the megabeast may persuade it to not eat its worshippers (this does not work at all). The megabeast is listed as ''object of worship'' on the dwarfs' [[relationship]] screen. This does not change your dwarves's behavior when confronted with an object of worship, nor the megabeast's behavior when bumping into its worshippers. |
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