v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.34:Thought

From Dwarf Fortress Wiki
Revision as of 00:50, 9 September 2012 by Timrem (talk | contribs) (cleanup)
Jump to navigation Jump to search
This article is about an older version of DF.

Thoughts are the reported observations and sentiments of dwarves in Fortress mode, visible on the thoughts and preferences subscreen of their profile. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a Thought. The rate at which a dwarf gains certain thoughts is controlled by personality.

Dwarven psychology is relatively simple. There are Good Thoughts and Bad Thoughts. Lots of Good Thoughts will make your dwarves ecstatic party animals who have lots of children. Too many Bad Thoughts and your dwarves will throw tantrums. Too many tantrums and the Bad Thoughts will spread.

A dwarf's Thoughts are scored according to their severity and recentness (the exact formula is not known), and added together. The resulting total happiness score indicates the dwarf's emotional state:

Number Happiness
151 or more ecstatic
126 to 150 happy
76 to 125 quite content
51 to 75 fine
26 to 50 unhappy
1 to 25 very unhappy
0 miserable

The change in status that triggers bad thoughts about thirst, hunger, and fatigue can slow the speed at which a dwarf works and moves. A dwarf's level of happiness will also affect the type of strange mood he can undergo. If you wish to avoid Bad Thoughts, try to keep your dwarves happy.

To view a dwarf's recent thoughts and current happiness level, press k, move the cursor to the dwarf, and press enter twice. (Or v, move to the dwarf, then z and enter.) Now you will see a page describing the dwarf's feelings and thoughts, physical description, and a set of phrases describing personality traits.

Below are thoughts your dwarves may experience over the course of a game. For a full list of the game's programmed thoughts (whether or not they appear in gameplay), please see the List of Dwarven Thoughts.

Happy Thoughts

Thought Triggered by
Slept in a (good quality) bedroom recently Self-explanatory - note that it does not need to be the dwarf's assigned quarters
Dined in a (good quality) dining room lately Self-explanatory
Admired a (good quality) (object) lately Passed right next to or over a constructed piece of furniture or a building that requires architecture and noticed it. Influenced by value, not quality as implied by the thought (what are the chances of noticing an object?)
Talked with a spouse lately Married dwarves idling in the same room
Talked with a friend lately Idling in the same room with a friend
Talked with a child recently When talking to the dwarf's own son or daughter (whether a child or adult)
Made a friend recently Idling in the same room with a dwarf who prefers socializing
Had a nice bath recently Usually from Clean Patient
Had a wonderful soapy bath recently Dwarf cleaned contaminants from self using soap
Was comforted by a lovely waterfall lately Sprayed by mist from a waterfall.
Was comforted by a wonderful creature in a cage recently Passed near a caged favorite creature.
Was glad to have punishment (delayed/reduced) recently No one around to execute the dwarf's punishment
Satisfied at work lately When the dwarf works with materials, items or animals he/she likes.
Took someone to bed recently Moved an unconscious (usually injured) dwarf to a bed.
Enjoyed throwing something recently Threw an item during a tantrum
Enjoyed smashing a building recently Destroyed a building or piece of furniture during a tantrum
Enjoyed starting a fist fight recently Attacked another dwarf during a tantrum
Is quite pleased with making an artifact Crafted an artifact
Took joy in slaughter lately Have killed another creature
Adopted a new pet recently Self-explanatory
Was pleased to have been able to give somebody (food/water) lately When a dwarf with a kind personality feeds or gives water to another.
Gave somebody (food/water) lately When a dwarf feeds or gives water to another.
Was able to rest and recuperate lately Self-explanatory
Had a (fine/truly decadent/legendary) drink lately Dwarf drank alcohol they have a preference for.
Had a (fine/truly decadent/legendary) meal lately Dwarf ate food they have a preference for.
Beat somebody recently Administering Justice
Is happy to be free Was jailed or snatched, and was released recently.

Unhappy Thoughts

Thought Triggered by
Complained of (hunger/thirst) lately Got hungry/thirsty and didn't eat or drink soon enough (actual time unmeasured).
Has been (starving/dehydrated) recently Has not had food or drink for a long time and will soon die.
Forced to eat vermin to survive lately Dwarf hunted vermin for food due to starvation. Will still die soon without real food.
Complained about the nasty water lately Got thirsty and had to drink from open water because no alcohol or at least a well was available.
Was forced to drink vomit lately A tainted water source causes this little gem.
Disgusted by a miasma recently Dwarf was exposed to miasma.
Accidentally killed somebody in a fit of rage lately Killed a dwarf or someone's pet during a tantrum.
Has been (tired/exhausted) lately Became sleepy but wasn't able to sleep because a task had to be completed. Exhaustion is extreme tiredness and may come from over-exertion.
Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently Noble dwarf is unhappy that his room isn't better than a lower-ranked dwarf's room.
Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently Noble dwarf has slept in an unsatisfactory bedroom. Increasing levels of badness.
Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently Noble dwarf hates the office provided them for meetings.
Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently Stupid noble wants a better dining room.
Was (very/greatly) angered at the state of demands recently Noble dwarf demanded something that wasn't provided.
Upset by having a mandate ignored lately Noble issued a mandate that went unfulfilled.
Upset that a criminal could not be properly punished A dwarf became a criminal without an established Justice system present.
Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately Noble doesn't have enough of their position's furniture requirements.
Attacked/Haunted by the dead lately Dwarf was frightened or injured by an unacquainted ghost. Hauntings aren't as bad as attacks for the dwarven psyche. Also occurs when a dwarf is assaulted by undead.
Attacked/Haunted by a dead (spouse/lover/sibling/and still annoying acquaintance) lately Dwarf was frightened or injured by an acquainted ghost, somewhat worse than the above thought.
Attacked/Haunted by own dead (mother/father/child) lately Dwarf was frightened or injured by a closely-related ghost. This is a very bad thought.
Yelled at somebody in charge lately (but only got angrier) Dwarf yelled at a Leader/Mayor and felt worse afterward.
Cried on somebody in charge lately (but only felt more depressed) Like above, but for dwarves less prone to anger/more prone to depression.
Complained of the lack of chairs lately Was eating and couldn't find an unoccupied chair.
Complained of the crowded tables lately Tried to eat at a table someone else was already eating at.
Complained of the lack of dining tables lately Was eating and couldn't find an unused table next to the chair it sat on while eating.
Depressed about being confined Dwarf is in jail.
Slept uneasily due to noise lately Was sleeping in the zone of influence of a noise source.
Woken by noise while sleeping recently As above, but a worse thought from being closer to noise.
Slept without a proper room recently Was sleeping and couldn't find a bed designated as a bedroom not assigned to someone else.
Slept in the (mud/dirt/grass/rocks/ice/a ('rough stone') floor) recently Could not find any bed for sleeping, or Dwarf is a Hunter. The thought may be worse with certain terrain.
Slept on rocks/pebbles/ice/a floor/a pile of driftwood) recently Like above. May or may not be a slightly better thought.
Caught in the rain recently Went outside while it was raining.
Has been caught in freakish weather Dwarf has been outside during a rain of nauseating goo, usually on an Evil surrounding.
(Irritated/Nauseated) by the sun lately Is suffering from cave adaptation and went outside. Nausea indicates a more serious case.
Annoyed by flies Shared a tile with flies.
Accosted by terrible vermin Exposed to vermin that the dwarf particularly hates.
Saw something unpleasant in a cage recently Dwarf examined a cage containing hated vermin.
Killed somebody by accident while sparring recently Sparring dwarf accidentally(?) kills another. Defunct now that sparring is now totally safe, whatever weapons are used.
Had a miscarriage recently Pregnant dwarves that lose their baby before birth (like female military getting too much damage to the lower body).
Attacked recently Dwarf was assaulted by a hostile creature.
Witnessed death Present while another dwarf died.
Lost a (friend/pet) to tragedy recently A dwarf with relationship status "Friend" or a pet died.
Lost a (family member) to tragedy recently Someone related to the dwarf has died. Worse thought than above.
Forced to endure the decay of a (friend/pet/family member/annoying acquaintance) Dwarf was exposed to the rotten corpse of a companion, loved one or rival.
Unable to find somebody in charge to cry on lately Dwarf couldn't complain to the Expedition Leader/Mayor, either because they are inaccessible or busy. This may also include other nobles.
Upset that a criminal could not be properly punished Crimes always have an "injured" party (the noble who assigns the mandate), and a "criminal" party (the dwarf who breaks the mandate). The injured party gets this thought if the criminal goes unpunished.
Was (very) embarrassed to have to conduct an official meeting in a (dining room/bedroom) Noble dwarf had to meet a diplomat without an office (or any dining room, if the bedroom was used).
Incredibly embarrassed not to have any rooms lately Noble dwarf went without any kind of room to conduct a meeting in.
Beaten recently Justice served.
(Irritated at/Unhappy at/Suffered the pain of) having to haul somebody to bed lately Selfish dwarves will be annoyed at needing to help others.
(Irritated at/Unhappy at/Suffered the pain of) having to give somebody (food/water) lately As above, with bringing food or drink to others.
Sustained (minor/major) injuries recently Dwarf recently suffered torn arteries and/or broken bones.
Knocked out during a cave-in lately Being caught in a cave-in. May or may not be coupled with the above thought.
Choked on smoke/dust underground lately Dwarf was exposed to either smoke from a fire or dust from a cave-in.
Suffered the travesty of art defacement Loss of a masterpiece (usually destroyed or stolen). Severity of the thought depends on the number of masterworks the dwarf has produced. Can include mining through an engraved wall, allowing a masterful meal to rot away, or firing at an enemy with a masterwork bolt that sticks in the wound followed by the creature leaving the map.
Complained about the draft lately Civilian dwarf enters military duty and becomes a Recruit during times of peace. Does not happen if the fortress is currently under siege.
Upset about being relieved from duty Military dwarf is removed from active duty and becomes a Peasant.
(Complained about/Enraged by/Depressed by) long patrol duty Military dwarf has active order for more than one month (one for complaining, two for growing enraged/depressed if the dwarf is slow to anger). Soldiers stop getting this thought upon becoming Heroes. Due to a bug, training currently counts as patrol duty.Bug:3190
Was upset to be wearing (old/tattered) clothing lately Old/tattered clothing (presumably tattered is stronger?)
Was very upset to have worn clothes rot away lately See wear.
Was very embarrassed to be uncovered lately Dwarf needs pants, badly!
Was embarrassed to have no (shirt/shoes) lately Missing specific clothing
Was outraged at the bizarre conviction against all reason of the victim of a crime recently. This one will happen only when you accidentally or purposefully convict a crime's victim as the same crime's perpetrator. For example, convicting the dwarf who has had his blood drained of draining his own blood.

Negative Thought Modifiers

  • "is quick to tire"

Positive Thought Modifiers