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Difference between revisions of "v0.34:Vomit"

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(Adding a few known bugs)
(→‎Bugs: format, add a couple more)
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== Bugs ==
 
== Bugs ==
Vomit ingame has few known bugs;
+
* An adventurer injured in the guts can continuously vomit even after fast travel. {{bug|3562}}
*An adventurer injured in the guts can continuously vomit even after fast travel {{bug|3562}}
+
* Pools (including vomit) can multiply excessively. {{bug|296}}
[[File:Too_much_throw_up.png|thumb|400px|Similarly, animals can be damaged in the gut and start to vomit uncontrollably {{bug|6469}}]]
+
* Vomit can become laced with water multiple times. {{bug|257}}
 +
[[File:Too_much_throw_up.png|thumb|200px|{{bug|3562|link=yes}} also applies to animals]]
 
{{gamedata|{{raw|DF2012:hardcoded_materials.txt|MATERIAL|VOMIT}}}}
 
{{gamedata|{{raw|DF2012:hardcoded_materials.txt|MATERIAL|VOMIT}}}}
 
{{Category|Materials}}
 
{{Category|Materials}}

Revision as of 22:47, 26 April 2014

This article is about an older version of DF.
Both vomit and useless crap are common markers of a dwarf trail on the surface.

Under certain conditions, creatures (such as your dwarves) will vomit, creating a puddle of vomit. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from cave adaptation. Vomiting does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation).

After vomiting once, a creature will begin to retch, bringing up nothing. The retching will continue in place of vomiting until the creature eats again.

Dwarves that have been stationed for too long without food or water will occasionally eat vomit. This causes an unhappy thought. [Verify]

Titans, forgotten beasts, and demons are occasionally made of vomit.

Bugs

  • An adventurer injured in the guts can continuously vomit even after fast travel. Bug:3562
  • Pools (including vomit) can multiply excessively. Bug:296
  • Vomit can become laced with water multiple times. Bug:257
Bug 3562 also applies to animals