Aluminum
÷
|
Ω
|
Ω
|
Ω
|
Ω
|
Ω
|
÷
|
Ω
|
≡
|
≡
|
≡
|
=
|
=
|
Ω
|
Ω
|
≡
|
≡
|
≡
|
≡
|
=
|
Ω
|
Ω
|
≡
|
≡
|
≡
|
≡
|
≡
|
Ω
|
÷
|
Ω
|
Ω
|
Ω
|
Ω
|
Ω
|
÷
|
|
| Uses
|
|
|
| Ore
|
|
|
| Properties
|
|
|
|
Wikipedia article
|
This article is about the current version of DF.
|
Aluminum ties for the second-highest-valued metal in the game with platinum, after adamantine. It also is the second lightest metal, after adamantine. The only in-game source of aluminum is native aluminum, which is just as valuable as the refined metal.
Aluminum can be used as decoration, or to create furniture and other objects. Aluminum cannot be forged into weapons or armor.
| Raws
|
| [INORGANIC:ALUMINUM]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:aluminum]
[STATE_NAME_ADJ:LIQUID:molten aluminum]
[STATE_NAME_ADJ:GAS:boiling aluminum]
[DISPLAY_COLOR:7:7:1]
[BUILD_COLOR:7:7:1]
[MATERIAL_VALUE:40]
[SPEC_HEAT:900]
[MELTING_POINT:11188]
[BOILING_POINT:14534]
[SOLID_DENSITY:2700]
[LIQUID_DENSITY:2375]
[MOLAR_MASS:26981]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:175000]
[IMPACT_STRAIN_AT_YIELD:921]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:175000]
[COMPRESSIVE_STRAIN_AT_YIELD:921] 76
[TENSILE_YIELD:20000]
[TENSILE_FRACTURE:50000]
[TENSILE_STRAIN_AT_YIELD:29] 70
[TORSION_YIELD:20000]
[TORSION_FRACTURE:50000]
[TORSION_STRAIN_AT_YIELD:77]
[SHEAR_YIELD:20000]
[SHEAR_FRACTURE:50000]
[SHEAR_STRAIN_AT_YIELD:77] 26
[BENDING_YIELD:20000]
[BENDING_FRACTURE:50000]
[BENDING_STRAIN_AT_YIELD:29]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:WHITE]
temperature values unknown, used nickel
|