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DF2012:Bismuth
From Dwarf Fortress Wiki
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v0.34.11 · v0.31.25 · v0.28.181.40d · v0.23.130.23a This article is about the current version of DF. |
Bismuth is a metal smelted from bismuthinite. Bismuth bars can normally only be used to make the alloy bismuth bronze (although moody dwarves can apparently construct most anything out of bismuth). Before you have an unfortunate accident resulting from a mandate to make bismuth items, note that such a mandate can be fulfilled by smelting bismuthinite into bismuth bars, which technically count as 'items'.
- 1x Bismuth bar + 1x Tin bar + 2x Copper bar = 4x Bismuth bronze bar
| Raws | |
|---|---|
| [INORGANIC:BISMUTH]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bismuth]
[STATE_NAME_ADJ:LIQUID:molten bismuth]
[STATE_NAME_ADJ:GAS:boiling bismuth]
[DISPLAY_COLOR:5:5:1]
[BUILD_COLOR:5:5:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:123]
[MELTING_POINT:10488]
[BOILING_POINT:12815]
[SOLID_DENSITY:9780]
[LIQUID_DENSITY:10050]
[MOLAR_MASS:208980]
[IMPACT_YIELD:105000]
[IMPACT_FRACTURE:175000]
[IMPACT_STRAIN_AT_YIELD:3387]
[COMPRESSIVE_YIELD:105000]
[COMPRESSIVE_FRACTURE:175000]
[COMPRESSIVE_STRAIN_AT_YIELD:3387] 31
[TENSILE_YIELD:30000]
[TENSILE_FRACTURE:50000]
[TENSILE_STRAIN_AT_YIELD:94] 32
[TORSION_YIELD:30000]
[TORSION_FRACTURE:50000]
[TORSION_STRAIN_AT_YIELD:250]
[SHEAR_YIELD:30000]
[SHEAR_FRACTURE:50000]
[SHEAR_STRAIN_AT_YIELD:250] 12
[BENDING_YIELD:30000]
[BENDING_FRACTURE:50000]
[BENDING_STRAIN_AT_YIELD:94]
[MAX_EDGE:10000]
[STATE_COLOR:ALL_SOLID:HELIOTROPE]
you can make a lighter colored bronze by adding bismuth, used temp values from bronze, used by incas, at least according to one source ha ha
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| Metals | |
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| Base | Aluminum • Bismuth • Copper • Gold • Iron • Lead • Nickel • Platinum • Silver • Tin • Zinc |
| Alloys | Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
| Special | Adamantine |