v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
DF2014:Memory hacking
(Redirected from DF2014:Memory editing)
Jump to navigation
Jump to search
This article is about an older version of DF. |
Note that this page is superseded by df-structures.
Version identification[edit]
Version | MD5 hash | PE timestamp |
---|---|---|
0.40.01 legacy | ||
0.40.01 SDL | ||
0.40.02 legacy | ||
0.40.02 SDL | 11a7da1fda05dfc826655d8aff4e9f9b | 53BEF285 |
0.47.04 SDL x86 | 6df64d9f3b413e6ad436e718ebeee070 | 5E5B11F9 |
General offsets[edit]
Legacy versions[edit]
Description | 0.40.01 legacy | 0.40.02 legacy |
---|---|---|
cursor_xyz | ||
mouse_x | ||
mouse_y | ||
mouse_z | ||
window_dims | ||
window_grid_x | ||
window_grid_y | ||
window_x (viewport_x) | ||
window_y (viewport_y) |
| |
window_z (viewport_z) |
|
SDL versions[edit]
Description | 0.40.01 SDL | 0.40.02 SDL | 0.47.04 SDL x86 |
---|---|---|---|
cursor_xyz | 1D0CD40 | 20f8bc8 | |
mouse_x | |||
mouse_y | 1D0CD44 | 20f8bcc | |
mouse_z | 1D0CD48 | 20f8bd0 | |
window_dims | 20f8cd0 | ||
window_grid_x | |||
window_grid_y | 20f8cd8 | ||
window_x (viewport_x) | 2a9a2f0 | ||
window_y (viewport_y) | 2a9a314
| ||
window_z (viewport_z) | 2976dac
|
Map data[edit]
Legacy versions[edit]
Description | 0.40.01 legacy | 0.40.02 legacy |
---|---|---|
map_data |
| |
map_info |
|
SDL versions[edit]
Description | 0.40.01 SDL | 0.40.02 SDL | 0.47.04 SDL x86 |
---|---|---|---|
map_data | 2996f24 | 2be609c
| |
map_info | 2996f3c | ? |
map_info struct[edit]
Type | Name | Description |
---|---|---|
int32 | block_count_x | Size of the current map region in 16x16 blocks. |
int32 | block_count_y | |
int32 | block_count_z | Should be the same as tile_count_z |
int32 | tile_count_x | Size of the current map region in tiles. |
int32 | tile_count_y | |
int32 | tile_count_z | |
int32 | region_x | Position of the current map region within the world as a whole. |
int32 | region_y | |
int32 | region_z | Base Z-level - add this to Z coordinates to get the Z-level displayed on the screen |
Map block data offsets[edit]
Description | 0.40.01–02 | 0.47.04 SDL x86 |
---|---|---|
map_data_map_x_offset | 0060 | 0054 |
map_data_map_y_offset | 0062 | 0056 |
map_data_map_z_offset | 0064 | 0058 |
map_data_tiletype_offset | 006a | 005e |
map_data_designation_offset | 026c | 0260 |
map_data_occupancy_offset | 066c | 0660 |
map_data_0a60_offset | 0A6c | 0A60 |
map_data_pathfinding_offset | 0D6c | 0D60 |
map_data_1160_offset | 116c | 1160 |
map_data_1360_offset | 136c | 1360 |
map_data_temperature1_offset | 156c | 1560 |
map_data_temperature2_offset | 176c | 1760 |
map_data_1960_offset | 196c | 1960 |
map_data_1b60_offset | 1B6c | 1B60 |