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  • * Items marked with * can have their tile changed in the [[modding|raw data]] files. ...y a [[graphic set]] image, in addition to having their tile changed in the raw data.
    69 KB (9,003 words) - 22:23, 10 March 2024
  • * Items marked with * can have their tile changed in the [[modding|raw data]] files. <small>[This list need validating for v0.50]</small> ...y a [[graphic set]] image, in addition to having their tile changed in the raw data.
    67 KB (8,685 words) - 04:48, 3 March 2024
  • way. The dwarf smashed through a dozen giant spider webs and hit the ...dition Leader Orin called for an immediate lockdown. It was the Roc. The giant eagle had been terrorizing every fortress in the mountain chain for months.
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...omes. Rope reeds, like pig tails, can be [[alcohol|brew]]ed into drinks. [[Blade weed]] is similarly widely available and can be used to make emerald dye, a | [[Blade weed]] || Emerald Dye || Emerald ||bgcolor="#50c878" | &nbsp;&nbsp;&nbsp; |
    21 KB (3,313 words) - 14:46, 29 April 2023
  • ...omes. Rope reeds, like pig tails, can be [[alcohol|brew]]ed into drinks. [[Blade weed]] is similarly widely available and can be used to make emerald dye, a | [[Blade weed]] || Emerald Dye || Emerald ||bgcolor="#50c878" | &nbsp;&nbsp;&nbsp; |
    21 KB (3,357 words) - 07:55, 16 November 2023
  • ...distributed crop that can similarly be brewed or processed into thread. [[Blade weed]] is similarly widely available and can be used to make emerald dye, a ...m spider]]s, [[cave spider]]s, [[brown recluse spider]]s, and [[giant cave spider]]s. The first three kinds of spiders are [[vermin]] that will leave behind
    16 KB (2,557 words) - 23:07, 8 April 2014
  • and/or: ''A [[weaver]], a [[loom]], and spider webs'' ...to plant fiber cloth. If you would prefer not to worry about creating the raw materials, you can usually [[Trading|trade]] for thread and dyes.
    7 KB (1,064 words) - 15:19, 8 December 2011
  • and/or: ''A [[weaver]], a [[loom]], and spider [[web]]s'' ...to plant fiber cloth. If you would prefer not to worry about creating the raw materials, you can usually [[trade]] for thread and dyes.
    8 KB (1,314 words) - 10:47, 29 January 2012
  • |66||[[Giant axe blade]], [[Enormous corkscrew]], [[Menacing spike]] |x250||[[Raw adamantine]]
    18 KB (2,212 words) - 02:40, 2 July 2012
  • |66||[[Giant axe blade]], [[Enormous corkscrew]], [[Menacing spike]] |x250||[[Raw adamantine]]
    18 KB (2,267 words) - 20:35, 3 February 2014
  • |66||[[Trap component|Giant axe blade]], [[Trap component|Enormous corkscrew]], [[Trap component|Menacing spike]] |×250||[[Raw adamantine]]
    20 KB (2,466 words) - 03:36, 20 December 2022
  • ...our|Longland flour]], [[Milk|One-humped camel's milk]], [[Extracts|Phantom spider venom]], [[Dye|Sliver dye]], [[Milk|Two-humped camel's milk]] ...[Cheese|Dwarven cheese]], [[Extracts|Giant cave spider venom]], [[Extracts|Giant desert scorpion venom]], [[Golden salve]], [[Gnomeblight]], [[Extracts|Liqu
    17 KB (2,087 words) - 02:39, 2 July 2012
  • |×250||[[Raw adamantine]] ...rattlesnake]], [[sloth bear]], [[strangler]], [[wolf]], all [[giant animal|giant]] variants of the creatures in this category
    20 KB (2,417 words) - 14:39, 5 March 2024
  • |20||[[Extracts|Cave spider venom]], [[Milk|Cow's milk]], [[Dye|Dimple dye]], [[Dwarven sugar]], [[Dwar ...[Cheese|Dwarven cheese]], [[Extracts|Giant cave spider venom]], [[Extracts|Giant desert scorpion venom]], [[Golden salve]], [[Gnomeblight]], [[Extracts|Liqu
    13 KB (1,650 words) - 21:41, 11 May 2022
  • * Items marked with * can have their tile changed in the [[modding|raw data]] files. ...set|graphics set]] image, in addition to having their tile changed in the raw data.
    39 KB (5,481 words) - 17:52, 27 December 2022
  • # The dwarf finds a suitable nearby (or the farthest) raw material. (if any stockpiles are set to {{K|g}}ive to the workshop, only li ...rkshop processes the output of a Tier-1 workshop (but may also include new raw materials); and a Tier-3 workshop processes the output of a Tier-2 workshop
    18 KB (2,665 words) - 04:08, 20 December 2022
  • # The dwarf finds a suitable nearby (or the farthest) raw material. (if any stockpiles are set to give to the workshop, only linked s ...an fish''': This option instructs the [[fishery]] to queue up a "Prepare a raw fish" task any time an unrotten unprepared fish becomes available. Unprepar
    24 KB (3,701 words) - 18:43, 22 February 2024
  • # The dwarf finds a suitable nearby raw material. (if any stockpiles are set to {{K|g}}ive to the workshop, only li ...rkshop processes the output of a Tier-1 workshop (but may also include new raw materials); and a Tier-3 workshop processes the output of a Tier-2 workshop
    18 KB (2,659 words) - 13:08, 7 July 2018
  • ...developed to help understand how far removed a workshop is from the basic raw materials that can be found throughout your average map. Currently, contai **Uses Tier 0 Items: Raw [[fish]]
    7 KB (955 words) - 01:52, 25 July 2014
  • *Appearance: {{Raw Tile|^|7:1}} = ready, {{Raw Tile|^|7:0}} = no stone loaded *giant <metal> axe blade
    13 KB (2,208 words) - 18:30, 7 January 2014

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