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  • ...}}. On the next page, highlight a civilization that shows up on the map as mostly blue omegas {{DFtext|Ω|1:7:1}}, and {{k|Enter}}.'''}} ...{{DFtext|Ω|1:7:1}}, human are mostly {{DFtext|#|1:7:1}}, and [[elven]] are mostly {{DFtext|î|1:7:1}}. Also, on the next character creation page, their sites
    43 KB (7,415 words) - 07:36, 17 May 2023
  • ...}}. On the next page, highlight a civilization that shows up on the map as mostly blue omegas {{DFtext|Ω|1:7:1}}, and {{k|Enter}}.'''}} ...{{DFtext|Ω|1:7:1}}, human are mostly {{DFtext|#|1:7:1}}, and [[elven]] are mostly {{DFtext|î|1:7:1}}. Also, on the next character creation page, their sites
    43 KB (7,414 words) - 02:51, 20 December 2022
  • ...h a single kick (which is not to say that a badger can't get lucky, but it mostly seems to be limited to bruises and scratches). However, [[children]] are v ...would know its name. He filled it with fury, such that none would think it harmless. And He granted several of them tremendous size and insatiable anger far be
    4 KB (601 words) - 19:26, 9 May 2014
  • ...h a single kick (which is not to say that a badger can't get lucky, but it mostly seems to be limited to bruises and scratches). However, [[children]] are v ...would know its name. He filled it with fury, such that none would think it harmless. And He granted several of them tremendous size and insatiable anger far be
    3 KB (576 words) - 23:11, 18 February 2012
  • ...wn stories of their ancestors in any reasonable fashion; this inability is mostly blamed on their near constant state of inebriation. Also unfortunate to wou ...hough much stouter and more dense. The exceptions to this comparison come mostly from two places: the legs and the head. Dwarves, for whatever reason, lack
    40 KB (6,714 words) - 15:29, 27 July 2023
  • ...e strikes at the head. Fighting such beasts with random attacks will prove mostly futile until the monster has been knocked over, either due to spinal injuri ...om actually doing any damage with it, but if you continually auto-attack a harmless creature with it your wrestling-skill will be legendary in no time.
    84 KB (14,686 words) - 13:21, 3 December 2023
  • ...ing up/down/diagonal). Wild animals assigned to a chain appear to be quite harmless. Members of your fortress will simply ignore them, however visitors (carava .... By relieving your prisoners of their weapons they can be rendered mostly harmless, perfect for your aspiring warriors to wail upon.
    9 KB (1,552 words) - 03:12, 20 December 2022
  • ...ing up/down/diagonal). Wild animals assigned to a chain appear to be quite harmless. Members of your fortress will simply ignore them, however visitors (carava .... By relieving your prisoners of their weapons they can be rendered mostly harmless, perfect for your aspiring warriors to wail upon.
    8 KB (1,327 words) - 19:42, 18 March 2019
  • ...ing up/down/diagonal). Wild animals assigned to a chain appear to be quite harmless. Members of your fortress will simply ignore them, however visitors (carava .... By relieving your prisoners of their weapons they can be rendered mostly harmless, perfect for your aspiring warriors to whale upon.
    9 KB (1,554 words) - 19:04, 31 August 2023
  • ...after all categories. A giant blob made of smoke with webs is still pretty harmless and very fragile, despite it having webs, and a no-frills humanoid made of ...owders are incredibly fragile, most of which usually don't do any damage - mostly dying to [[Cat|kittens]] playfully scratching them, or babies punching them
    25 KB (3,814 words) - 04:03, 20 December 2022
  • ...e civilians are unlikely to go. Mind that while training spikes are mostly harmless to armored adult dwarves, such traps are perilous for small animals, babies ...g material is currently unknown (since the bug which made coins completely harmless has been fixed), though [[coin]]s ([[DF2014:Exploit#Infinite_Adamantine_.2F
    15 KB (2,534 words) - 21:07, 1 February 2023
  • ...harmless. They are a good source of meat, fat, and especially [[shell]]s (mostly for [[artifact]] requirements) in a pinch. They can cripple and may kill an ...y [[elf|fools]] would ride into battle on something as slow and relatively harmless as a giant snail.
    1 KB (228 words) - 02:58, 13 January 2023
  • ...harmless. They are a good source of meat, fat, and especially [[shell]]s (mostly for [[artifact]] requirements) in a pinch. They can cripple and may kill an ...y [[elf|fools]] would ride into battle on something as slow and relatively harmless as a giant snail.
    1 KB (223 words) - 03:29, 20 December 2022
  • ...after all categories. A giant blob made of smoke with webs is still pretty harmless and very fragile, despite it having webs, and a no-frills humanoid made of ...owders are incredibly fragile, most of which usually don't do any damage - mostly dying to [[Cat|kittens]] playfully scratching them, or babies punching them
    25 KB (3,814 words) - 15:38, 26 January 2024
  • ...e civilians are unlikely to go. Mind that while training spikes are mostly harmless to armored adult dwarves, such traps are perilous for small animals, babies ...g material is currently unknown (since the bug which made coins completely harmless has been fixed), though [[coin]]s ([[DF2014:Exploit#Infinite_Adamantine_.2F
    15 KB (2,533 words) - 03:18, 20 December 2022
  • ...harmless. They are a good source of meat, fat, and especially [[shell]]s (mostly for [[artifact]] requirements) in a pinch. They can cripple and may kill an ...y [[elf|fools]] would ride into battle on something as slow and relatively harmless as a giant snail.
    876 bytes (133 words) - 23:19, 26 November 2013
  • ...me blows for you. Drunks will usually attempt low-skill [[wrestling]] and (mostly) damage-less punches. Don't expect them to last long when you meet that [[G * Deer: You might see these running away from you in the woods. They're harmless but good wrestling practice if you feel like strangling a defenseless anima
    74 KB (13,058 words) - 16:34, 13 October 2021
  • ...e strikes at the head. Fighting such beasts with random attacks will prove mostly futile until the monster has been knocked over, either due to spinal injuri ...#Skills_and_associated_attributes|Skills and Associated Attributes]] for a mostly complete list.
    68 KB (11,828 words) - 13:20, 3 December 2023
  • Dwarves need to be provided with [[food]] and [[drink]] (mostly in the form of [[alcohol]]). A dwarf will get [[negative thoughts]] for dri ...ll always be hostile and a source of frequent attacks. Wildlife is usually harmless, but depending on the fortress's location, more fierce [[bear]]s, [[unicorn
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...on of spitting, treated as a "natural ability" by most creatures. Spitting mostly occurs in [[Adventure mode]], when NPCs encounter people that they hate, ty ...e very dangerous spit indeed; appropriate [[modding]] can turn this mostly harmless expression of spite into a deadly weapon.
    1,001 bytes (163 words) - 03:59, 20 December 2022

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