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Editing 40d:Body token
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{{Category|Modding}} | {{Category|Modding}} | ||
'''Body tokens''' are one of the fundamental parts of creatures, and determine their bodily structure. There are two major types of body tokens: ''body templates'' (BODY) and ''body parts'' (BP). | '''Body tokens''' are one of the fundamental parts of creatures, and determine their bodily structure. There are two major types of body tokens: ''body templates'' (BODY) and ''body parts'' (BP). | ||
− | A creature uses the [[creature | + | A creature uses the [[creature tokens#B|BODY creature token]] to list all of the body templates it includes. Each part listed in each template is then included in the creature. In other words: a creature lists the ''body templates'' it is made of. Each ''body template'' contains a set of ''body parts''. Each ''body part'' specifies which other body part it is attached to. |
Body parts can connect specifically to another body part, or generally to any body part of a certain category. These connections are handled by the CON and CONTYPE body part tokens respectively. | Body parts can connect specifically to another body part, or generally to any body part of a certain category. These connections are handled by the CON and CONTYPE body part tokens respectively. | ||
− | Body parts can be renamed with a '' | + | Body parts can be renamed with a ''{{L|bodygloss}}'', allowing someone to reuse an existing template instead of defining a similar template with only the names of the body parts changed. |
== Convention == | == Convention == | ||
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| The body part is the "core" of the creature; when the upperbody body part is destroyed, the creature is blown apart. | | The body part is the "core" of the creature; when the upperbody body part is destroyed, the creature is blown apart. | ||
− | A creature doesn't die | + | A creature doesn't die untill an UPPERBODY, HEAD, or LOWERBODY is destroyed, so a creature without one or all of these |
can't be killed*. UPPERBODYs aren't redundant, once one is destroyed the creature dies. Body parts with [CONTYPE:UPPERBODY] will be connected to these. | can't be killed*. UPPERBODYs aren't redundant, once one is destroyed the creature dies. Body parts with [CONTYPE:UPPERBODY] will be connected to these. | ||
*most creatures can also be killed indirectly by suffocation or blood loss. (or brain damage?). | *most creatures can also be killed indirectly by suffocation or blood loss. (or brain damage?). | ||
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| LOWERBODY | | LOWERBODY | ||
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− | | The body part is another part of the "core" of the creature. When the lowerbody body part is destroyed, the creature is bisected. A creature doesn't die | + | | The body part is another part of the "core" of the creature. When the lowerbody body part is destroyed, the creature is bisected. A creature doesn't die untill an UPPERBODY, HEAD, or LOWERBODY is destroyed, so a creature without one or all of these can't be killed*. LOWERBODYs aren't redundant, once one is destroyed the creature dies. Body parts with [CONTYPE:LOWERBODY] will be connected to these. |
*most creatures can also be killed indirectly by suffocation or blood loss. (or brain damage?). | *most creatures can also be killed indirectly by suffocation or blood loss. (or brain damage?). | ||
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| LIMB | | LIMB | ||
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− | | The body part is usable for | + | | The body part is usable for {{L|wrestling}} (i.e. can grab, lock, choke, etc). |
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| THROAT | | THROAT | ||
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− | | Can be strangled with | + | | Can be strangled with {{L|wrestling}} to cause winding, unconsciousness, and eventual death. Strangely, even creatures with the NOBREATHE token can be rendered unconscious (but not dead) by strangulation. |
|- | |- | ||
| JOINT | | JOINT | ||
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− | | Can be broken by | + | | Can be broken by {{L|wrestling}}. |
|- | |- | ||
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| GRASP | | GRASP | ||
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− | | The body part can be used to hold items (if the creature has the EQUIPS token) or | + | | The body part can be used to hold items (if the creature has the EQUIPS token) or {{L|wrestling|wrestle}}. Body parts with [CONTYPE:GRASP] will be connected to these. |
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