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Editing 40d:Butcher's shop
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− | + | {{workshop|name=Butcher's Shop|key=u|job=Butchery | |
− | {{workshop|name=Butcher's | ||
|construction= | |construction= | ||
− | * [[ | + | 1 of |
+ | * [[Block]] | ||
+ | * [[Stone]] | ||
+ | * [[Wood]] | ||
|construction_job= | |construction_job= | ||
* [[Butchery]] | * [[Butchery]] | ||
− | * [[Animal | + | * [[Small Animal Dissection]] |
|use= | |use= | ||
* [[Animal|Tame land animal]] | * [[Animal|Tame land animal]] | ||
Line 11: | Line 13: | ||
|production= | |production= | ||
* [[Bone]]s | * [[Bone]]s | ||
− | * [[ | + | * [[Chunks]] |
* [[Fat]] | * [[Fat]] | ||
* [[Meat]] | * [[Meat]] | ||
* [[Skin]] | * [[Skin]] | ||
* [[Skull]]s | * [[Skull]]s | ||
− | + | }} | |
− | + | '''Butcher's shops''' are used to slaughter livestock that has been designated to be butchered in the z-status Animals submenu. There is no task for this in the workshop, instead it will be done automatically if it isn't disabled in the {{key|o}}rder-{{key|W}} menu. Unlike butchering corpses, slaughtering occurs the instant the [[butcher]] brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or workshop clutter. | |
− | Butchers also do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and [[skull]]s at the butcher's shop. Higher skill allows them to process these corpses faster | + | Butchers also do the dirty job of processing animal '''corpses''' and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and [[skull]]s at the butcher's shop. Higher skill allows them to process these corpses faster. |
− | A butcher's shop can also be used to catch | + | A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin. |
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{{Workshops}} | {{Workshops}} | ||
+ | [[Category:Workshops]] |