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Editing 40d:Carp
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− | + | These little monsters are challenging [[elephant]]s for the post of King of Beasts. Not only because they can drag a fully grown dwarf into the water and nibble him to death, or because they can stare at your fisherdwarf and send him staggering back into a cliff - but also because your rangers will unload their whole quivers on them, oblivious of nearby animals that can, you know, walk on land. | |
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− | + | ==Explanation== | |
− | [[ | + | The carp's status as a cold-blooded dwarf killer is no doubt due to the fact that [[Toady One]] simply used a default bite attack for the carp (as with most of the new beings in v0.27.169.33a). The carp, half the size of a dwarf, has a bite attack which inflicts 1-6 damage points. Compared to the strength of a dwarven punch (1-2 damage points), it is plain to see that it is simply an oversight and will be fixed some time in the future. In addition, carp gain attributes simply by swimming; since fish are always swimming, carp can quickly reach insane levels of stats. |
− | + | The carp's propensity to attack creatures outside of its element and its ability to scare away dwarves—and be attacked by dwarves—it could never really reach are better classifiable as bugs. | |
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{{Creatures}} | {{Creatures}} | ||
− | + | [[Category:Animals]] | |
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