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Editing 40d:Cave-in
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− | + | A '''cave-in''' can occur if the roof is detached from all walls. A room can be as large as you want to make it, as long as it is attached to at least one wall. The system is a bit buggy right now, so be careful. | |
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− | + | Cave-ins can be disabled through the init file by deleting the 'YES' next to it and replacing it with 'NO'. | |
− | + | What happens in a cavein? | |
− | + | * All buildings are destroyed | |
+ | * Columns of raw rock remain more or less intact, they just fall a bit | ||
+ | * Anyone caught by the dust from the collapse is knocked unconscious with some (or none) injuries | ||
+ | * Anyone directly caught by the collapse itself is crushed and killed. | ||
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== Avoiding cave-ins == | == Avoiding cave-ins == | ||
+ | {{Notice Box|In Progress|Don't pay any attention to the information below this line! It is simply a placeholder!}} | ||
+ | <div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki> | ||
+ | ▒▒▒▒▒▒▒▒▒ | ||
+ | ▒▒......▒ | ||
+ | ▒.......▒ | ||
+ | ▒.......▒ | ||
+ | ▒.......▒ ▒ = Support or wall | ||
+ | ▒.......▒ | ||
+ | ▒.......▒ | ||
+ | ▒.......▒ | ||
+ | ▒▒▒▒▒▒▒▒▒ | ||
+ | </nowiki></div> | ||
− | + | [[Category:Rooms]] | |
− | + | [[Category:Guides]] | |
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