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Editing 40d:Cloth
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− | + | There are two plants and three types of [[web]]s that can be turned into '''thread'''. Thread can then be spun into '''cloth''', which then can be used to create a variety of textile products such as [[bag]]s, [[clothing]], [[Restraint|rope]] or [[craft]]s. ''(For a full discussion of the process and possibilities, see [[clothing industry]].)'' | |
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− | A [[dwarf]] with the [[thresher]] [[ | + | A [[dwarf]] with the [[thresher]] [[labour]] enabled can process [[rope reed]]s or [[pig tail]]s into rope reed '''thread''' and pig tail '''thread''' at a [[farmer's workshop]]. With a [[loom]], any dwarf with the [[weaver]] [[labour]] enabled will ''automatically'' collect any spider* [[silk]] [[web]]s that are on the ground, and return them to the loom and process them there. This converts the webs into [[silk]] thread. These 5 types of thread, both the plant threads and silk, can be stockpiled separately. |
− | :''(* [[cave spider|cave]], [[Phantom spider|phantom]] and [[Giant cave spider|giant]] spiders. | + | :''(* [[cave spider|cave]], [[Phantom spider|phantom]] and [[Giant cave spider|giant]] spiders.)'' |
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Thread has no [[quality]] modifier, but a higher [[skill]] in will result in faster production of plant threads. | Thread has no [[quality]] modifier, but a higher [[skill]] in will result in faster production of plant threads. | ||
− | '''Cloth''' is made from | + | '''Cloth''' is made from [[rope reed]] thread and [[pig tail]] thread, as well as [[silk]] thread. Cloth is made at a [[loom]] and by default, [[thread]]s are woven into cloth by an available [[weaver]] automatically. Cloth and thread may be [[dye]]d at a [[dyer's shop]], but finished goods and [[clothing]] cannot be dyed. Unlike most intermediate goods cloth has a quality modifier, which adds to value of goods created from it. |
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− | Unlike most intermediate materials | + | Unlike most intermediate materials [[cloth]] has quality values. Higher [[skill|ranks]] in the [[weaver]] skill increases value of the cloth produced, and also any items produced from that cloth. |
The "sew cloth image" command at a clothier's shop can be used to [[decorate]] a clothing object with thread. | The "sew cloth image" command at a clothier's shop can be used to [[decorate]] a clothing object with thread. | ||
− | Foreign merchants, particularly [[elves]], tend to sell decent amounts of both [[dye]]d and un-dyed thread and cloth | + | Foreign merchants, particularly [[elves]], tend to sell decent amounts of both [[dye]]d and un-dyed thread and cloth. |
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==See also== | ==See also== | ||
− | *[[ | + | *[[The clothing industry]] |
− | + | [[Category:Materials]] |