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Editing 40d:Crossbow
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'''Bolts''' are used by crossbows and [[Weapon_trap#Weapon_Trap|crossbow traps]]. Making bolts from [[wood]] or [[metal]] gives a [[stack]] of 25 bolts, whilst making them from a stack of [[bone|bones]] gives a stack of {5 x number of bones}. | '''Bolts''' are used by crossbows and [[Weapon_trap#Weapon_Trap|crossbow traps]]. Making bolts from [[wood]] or [[metal]] gives a [[stack]] of 25 bolts, whilst making them from a stack of [[bone|bones]] gives a stack of {5 x number of bones}. | ||
− | Metal bolts are created at the [[metalsmith's forge]] and require the [[weaponsmith]] | + | Metal bolts are created at the [[metalsmith's forge]] and require the [[weaponsmith]] labour enabled. Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] labours, respectively. Higher levels of [[skill]] will tend to produce higher [[quality]] bolts. The [[material]] and quality{{verify}} of the bolts (not the crossbow) affects the amount of [[Weapon#Material damage modifiers|damage]] done. |
If you [[decorate]] a stack of bolts, the same decoration will be applied to every bolt in the stack simultaneously. In older versions this allowed to generate stacks of huge value - value of decoration was multiplied by amount of bolts in the stack. This has been fixed now and decorated bolts are no longer that valuable. | If you [[decorate]] a stack of bolts, the same decoration will be applied to every bolt in the stack simultaneously. In older versions this allowed to generate stacks of huge value - value of decoration was multiplied by amount of bolts in the stack. This has been fixed now and decorated bolts are no longer that valuable. |