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Editing 40d:Door
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There are three options one can specify on a door from the {{K|q}} menu: | There are three options one can specify on a door from the {{K|q}} menu: | ||
* {{K|l}} Forbid/Permit Passage | * {{K|l}} Forbid/Permit Passage | ||
− | ** A door set to Forbidden is impassable to | + | ** A door set to Forbidden is impassable to any dwarves in the game. A door cannot be set Forbidden if the door is open. Invading thieves may lock-pick and bypass a Forbidden door. |
* {{K|o}} Keep Tightly Closed/Make Pet-Passable | * {{K|o}} Keep Tightly Closed/Make Pet-Passable | ||
** A door that is pet-passable allows through traffic of pets. A pet can still pass through a door that is tightly closed if it does so while it is being held open by an object or dwarf. This also affect the door's permeability to wild animals - a tightly closed door is a good way to keep wild animals from blundering into your fort. | ** A door that is pet-passable allows through traffic of pets. A pet can still pass through a door that is tightly closed if it does so while it is being held open by an object or dwarf. This also affect the door's permeability to wild animals - a tightly closed door is a good way to keep wild animals from blundering into your fort. |