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Editing 40d:Dungeon master
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− | + | {{Noble | |
| noble=Dungeon Master | | noble=Dungeon Master | ||
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| quarters=Quarters | | quarters=Quarters | ||
| dining=Dining Room | | dining=Dining Room | ||
+ | | office=Office | ||
| tomb=Burial Chamber | | tomb=Burial Chamber | ||
+ | | stands=1 | ||
+ | | racks=1 | ||
| chests=1 | | chests=1 | ||
| cabinets=1 | | cabinets=1 | ||
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| arrival= | | arrival= | ||
* 50 population | * 50 population | ||
− | * Discover | + | * Discover hidden site feature |
| function= | | function= | ||
* Tame exotic animals | * Tame exotic animals | ||
− | + | }} | |
− | + | ''"The dungeon master ponders fell beasts and treasure."'' | |
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− | The | + | The dungeon master is a [[noble]] and, like the [[expedition leader]], is not a position that can be replaced by the player. S/he arrives as an immigrant and is not elected. The dungeon master is suspected to arrive in a fortress' first immigrant wave after reaching a population of 50 and discovering a hidden site feature. (This has been confirmed by Toady One - in [[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=7&t=002748| this thread of the bay12games forum]]. However, in the current state of the game (33g), any site feature, even non-hidden - e.g. a brook, river or open magma vent, will trigger the arrival of the Dungeon Master.) |
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− | + | The dungeon master also arrives with skills from both the metalsmith and ranger groups, this reflects how the presence of this noble allows taming of exotic animals<!-- and production of electrum coins {{verify}} -- I have minted electrum coins w/out a Dungeon Master in .33b and was able to tame new large animals after he arrived in .33a. ~~~~ -->. These skills are: | |
+ | *Animal trainer | ||
+ | *Animal caretaker | ||
+ | *Furnace operator | ||
+ | *Metal crafter | ||
− | + | Additionally, Dungeon masters have armor crafting,weapon smithing and metal smithing turned on even though they possess no base skill. | |
− | + | Requires: | |
+ | *Office | ||
+ | *Quarters | ||
+ | *Dining Room | ||
+ | *Burial Chamber | ||
+ | *1 Chests | ||
+ | *1 Cabinet | ||
+ | *1 Weapon Rack | ||
+ | *1 Armor Stand | ||
− | + | [[Category:Nobles]] |