v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Hatch cover
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 38: | Line 38: | ||
*Hatches can be deconstructed by creatures with the [[building destroyer]] tag, like [[troll]]s or [[cave crocodile]]s. | *Hatches can be deconstructed by creatures with the [[building destroyer]] tag, like [[troll]]s or [[cave crocodile]]s. | ||
*Freezing water has been reported to deconstruct hatches, causing flooding when the water thaws (and leaving the hatch lying nearby the opening). | *Freezing water has been reported to deconstruct hatches, causing flooding when the water thaws (and leaving the hatch lying nearby the opening). | ||
− | *Can be used to halt enemies coming from below the hatch, as enemies must be on the same level as their target | + | *Can be used to halt enemies coming from below the hatch, as enemies must be on the same level as their target when making a melee attack. This might not work if an enemy's body temperature is high enough to damage the hatch. |
{{Colored Notice Box|#FF00FF|More testing is required.}} | {{Colored Notice Box|#FF00FF|More testing is required.}} |