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Editing 40d:Init.txt
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− | + | ==Overview== | |
− | + | The init.txt file is used to make many adjustments to the game such as [[Technical tricks|improving framerate]], [[Technical tricks#Screen_sizes|screen size]], or for the use of [[Tilesets]] and [[List of user character sets|Character sets]]. | |
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− | The | ||
− | + | ===Default ini.txt (as of Dwarf Fortress 0.27.169.33g)=== | |
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− | + | Change this to turn sound off. | |
[SOUND:ON] | [SOUND:ON] | ||
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Change this to skip the wonderful intro movies. | Change this to skip the wonderful intro movies. | ||
− | [INTRO: | + | [INTRO:OFF] |
This lets you set the starting windowed/fullscreen setting. Can be YES, NO or PROMPT. | This lets you set the starting windowed/fullscreen setting. Can be YES, NO or PROMPT. | ||
− | [WINDOWED: | + | [WINDOWED:YES] |
This is the size and font for windowed mode. Changing to 800x600 and the 800x600 font might make you happier. | This is the size and font for windowed mode. Changing to 800x600 and the 800x600 font might make you happier. | ||
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[BLACK_SPACE:NO] | [BLACK_SPACE:NO] | ||
− | Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of | + | Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of December 2007, the Dwarf Fortress Wiki has graphical tilesets available at http://www.dwarffortresswiki.net/index.php/Graphics_sets. |
[GRAPHICS:NO] | [GRAPHICS:NO] | ||
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[GRAPHICS_FULLFONT:curses_square_16x16.bmp] | [GRAPHICS_FULLFONT:curses_square_16x16.bmp] | ||
[GRAPHICS_BLACK_SPACE:YES] | [GRAPHICS_BLACK_SPACE:YES] | ||
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Change this to YES to keep the DF window on top of your other windows. | Change this to YES to keep the DF window on top of your other windows. | ||
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[FPS:NO] | [FPS:NO] | ||
− | Use this to set the maximum frame rate during play. The movies are always capped at 100. A frame in this case is not graphical but related to the movement speed of a creature. A healthy | + | Use this to set the maximum frame rate during play. The movies are always capped at 100. A frame in this case is not graphical but related to the movement speed of a creature. A healthy dwarf takes one step every 10 frames. |
[FPS_CAP:100] | [FPS_CAP:100] | ||
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[MOUSE_PICTURE:NO] | [MOUSE_PICTURE:NO] | ||
− | Use these to control the automatic saving behavior in the dwarf fortress mode of game. AUTOSAVE can be set to NONE, SEASONAL or YEARLY. This updates your save at these intervals, so that some of your progress will be saved in case of system instability. You can set AUTOBACKUP to YES if you want the updated save to be copied to another folder so that you'll have several copies of your world at different times | + | Use these to control the automatic saving behavior in the dwarf fortress mode of game. AUTOSAVE can be set to NONE, SEASONAL or YEARLY. This updates your save at these intervals, so that some of your progress will be saved in case of system instability. You can set AUTOBACKUP to YES if you want the updated save to be copied to another folder so that you'll have several copies of your world at different times. |
[AUTOSAVE:NONE] | [AUTOSAVE:NONE] | ||
[AUTOBACKUP:NO] | [AUTOBACKUP:NO] | ||
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Set this to YES if you want it to save the game when you start a new fortress. If AUTOBACKUP above is set to YES, it will also create a copy of this new save. | Set this to YES if you want it to save the game when you start a new fortress. If AUTOBACKUP above is set to YES, it will also create a copy of this new save. | ||
Line 110: | Line 97: | ||
[PAUSE_ON_LOAD:NO] | [PAUSE_ON_LOAD:NO] | ||
− | + | Use these options to remove features from the game. This might speed the game up in the case of temperature and weather. | |
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− | Use these options to remove features from the game. | ||
[TEMPERATURE:YES] | [TEMPERATURE:YES] | ||
Line 133: | Line 105: | ||
[CAVEINS:YES] | [CAVEINS:YES] | ||
[ARTIFACTS:YES] | [ARTIFACTS:YES] | ||
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Change this to YES to output the reasons for world map rejection into a file. | Change this to YES to output the reasons for world map rejection into a file. | ||
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[PATH_COST:1:2:5:25] | [PATH_COST:1:2:5:25] | ||
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Change this to YES to disallow pets from coffin burial as the default option. | Change this to YES to disallow pets from coffin burial as the default option. | ||
Line 167: | Line 130: | ||
[CHASM:250:0:0:1] | [CHASM:250:0:0:1] | ||
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You can set the maximum population of your fortress here. Keep in mind that your population must be at least 80 to get a king and 100 to obtain the current game features. | You can set the maximum population of your fortress here. Keep in mind that your population must be at least 80 to get a king and 100 to obtain the current game features. | ||
[POPULATION_CAP:200] | [POPULATION_CAP:200] | ||
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If you don't like the ,.`' ground, try setting this to NO. The ground will turn into periods only. | If you don't like the ,.`' ground, try setting this to NO. The ground will turn into periods only. | ||
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[SHOW_FLOW_AMOUNTS:NO] | [SHOW_FLOW_AMOUNTS:NO] | ||
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This controls the number of milliseconds that must pass before a held key sends a repeat press to the game. You might need to adjust this. | This controls the number of milliseconds that must pass before a held key sends a repeat press to the game. You might need to adjust this. | ||
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[DISPLAY_LENGTH:23] | [DISPLAY_LENGTH:23] | ||
− | Set this to YES if you want traps to affect you in adventure mode. This is not recommended -- there are lockup issues with cage traps, and you cannot disarm any of the traps yet, so they effectively | + | Set this to YES if you want traps to affect you in adventure mode. This is not recommended -- there are lockup issues with cage traps, and you cannot disarm any of the traps yet, so they effectively stops you from exploring your old fortresses. |
[ADVENTURER_TRAPS:NO] | [ADVENTURER_TRAPS:NO] | ||
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[WHITE_R:255] | [WHITE_R:255] | ||
[WHITE_G:255] | [WHITE_G:255] | ||
− | [WHITE_B:255 | + | [WHITE_B:255] |
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