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Editing 40d:Iron
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− | + | {{Metal|name=Iron|color=0:7:1 | |
|ore= | |ore= | ||
− | * | + | * {{L|Hematite}} |
− | * | + | * {{L|Limonite}} |
− | * | + | * {{L|Magnetite}} |
|uses= | |uses= | ||
− | * Make | + | * Make {{L|pig iron}} at {{L|smelter}} |
− | * Make | + | * Make {{L|steel}} at {{L|smelter}} |
− | * | + | * {{L|weapon|Melee Weapons}} |
− | * | + | * {{L|Crossbow}}s |
− | * | + | * {{L|Bolt}}s |
− | * | + | * {{L|Pick}}s |
− | * | + | * {{L|Armor}} |
− | * | + | * {{L|Anvil}}s |
− | * | + | * {{L|Metalsmith's forge|Metal crafting}} |
|properties= | |properties= | ||
− | * | + | * {{L|Magma}} proof |
− | * | + | * {{L|Armor|Block}}% 100 |
− | * | + | * {{L|Damage}}% 100 |
− | * | + | * {{L|Material value}} 10 |
− | }}{{av}} | + | }}{{av}}{{Quality|Unrated}} |
− | '''Iron''' is an extremely useful and desired metal. It is the second best | + | '''Iron''' is an extremely useful and desired metal. It is the second best {{L|weapons-grade}}* metal, only slightly behind steel ''(and not including {{L|adamantine}}, which is in a category by itself)''. Iron has a {{L|Value#Material_multipliers|material multiplier}} of 10, putting on a par with {{L|silver}} and (approximately) {{L|black bronze}}, making it good but not "great" for producing metal objects of {{L|value}}. |
:''(* Iron is also, arbitrarily, chosen as the baseline for comparison for other metals for armour and weapons - iron is "100%", and other metals are higher or lower than that.)'' | :''(* Iron is also, arbitrarily, chosen as the baseline for comparison for other metals for armour and weapons - iron is "100%", and other metals are higher or lower than that.)'' | ||
− | Iron is predominantly used to make | + | Iron is predominantly used to make {{L|steel}}, or to forge {{L|weapons}} and {{L|armor}} if steel production is not possible. Iron is the most commonly used of the three metals possible* to forge {{L|anvil}}s. Iron can also be fashioned into objects such as {{L|coins}}, {{L|furniture}}, and {{L|crafts}}, when it is not being used for more practical purposes. |
:''(* Steel and adamantine are harder to obtain and usually put to better uses, and while increasing an anvil's value they do not improve the anvil's effectiveness.)'' | :''(* Steel and adamantine are harder to obtain and usually put to better uses, and while increasing an anvil's value they do not improve the anvil's effectiveness.)'' | ||
− | Iron | + | Iron {{L|bar}}s can be created from {{L|ore}} at a {{L|smelter}} by a dwarf with the {{L|furnace operating}} {{L|labor}} activated. |
− | Much like in real life, | + | Much like in real life, Dwarf Fortress does not have one single source for iron, but instead has three different '''iron ores'''. These are: |
− | * | + | *{{L|Hematite}} |
− | * | + | *{{L|Magnetite}} |
− | * | + | *{{L|Limonite}} |
− | Combined, these only occur in | + | Combined, these only occur in {{L|igneous extrusive}}* and {{L|sedimentary}}* {{L|layer}}s. Since there is no iron ore in {{L|igneous intrusive layer}}s, these minerals are never found in {{L|granite}}, {{L|diorite}}, or {{L|gabbro}}, nor in any {{L|soil}} layers (unless a vein crosses partially into one from another area block - see {{L|vein}}.) |
− | :''(* | + | :''(* {{L|Andesite}}, {{L|Basalt}}, {{L|Felsite}}, {{L|Obsidian}}, and {{L|Rhyolite}} layers are igneous extrusive, while {{L|Sandstone}}, {{L|siltstone}}, {{L|mudstone}}, {{L|shale}}, {{L|claystone}}, {{L|rock salt}}, {{L|limestone}}, {{L|conglomerate}}, {{L|dolomite}}, {{L|flint}}, {{L|chert}}, and {{L|chalk}} layers are sedimentary.)'' |
Iron bars are needed to make [[pig iron]] bars, which in turn are used to make [[steel]] bars, using the following recipes: | Iron bars are needed to make [[pig iron]] bars, which in turn are used to make [[steel]] bars, using the following recipes: | ||
− | :* 1 iron bar + 1 | + | :* 1 iron bar + 1 {{L|flux}} (stone) + 1 {{L|refined coal}} = 2 {{L|pig iron}} bars |
− | :* 1 iron bar + | + | :* 1 iron bar + {{L|pig iron}} + 1 {{L|flux}} (stone) + 1 {{L|refined coal}} = 2 {{L|steel}} bars |
− | See | + | See {{L|steel}} for a complete discussion. |
− | Invading goblins (or humans) often carry iron equipment, most of which is not usable by dwarves, being either "narrow" or "large". After successful fortress defense, recovered arms and armor can be | + | Invading goblins (or humans) often carry iron equipment, most of which is not usable by dwarves, being either "narrow" or "large". After successful fortress defense, recovered arms and armor can be {{L|trade}}d, or {{L|melt}}ed into iron {{L|bar}}s - this is sometimes referred to humorously as '''goblinite''', the 4th iron ore. This can be a reliable source of iron even when other ores are scarce. |
− | It is also possible to | + | It is also possible to {{L|trade}} for iron or iron ores. |
{{gamedata}} | {{gamedata}} | ||
− | {{metals}} | + | {{category|metals}} |