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Editing 40d:Machine component
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{{av}}{{Quality|Masterwork}} | {{av}}{{Quality|Masterwork}} | ||
− | '''Machines''' are an advanced concept in | + | '''Machines''' are an advanced concept in Dwarf Fortress, but although they can be infinitely complex, no one part is very complicated. There are several different types of '''machine components''', all available from the {{K|M}}achine Components screen in the {{K|b}}uild menu. These components can be used to create custom-designed '''machinery''' of more or less complexity, depending on the situation and the player's design. |
In the order listed in the machine components sub-menu, these are: | In the order listed in the machine components sub-menu, these are: | ||
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=====Connection and activation===== | =====Connection and activation===== | ||
− | If all you're doing is connecting a lever to an object, then a dwarf pulls the lever to activate that object. | + | If all you're doing is connecting a lever to an object, then a dwarf pulls the lever to activate that object. If a pressure plate, then it gets stepped on or the fluid reaches the designated depth - it's that simple. |
− | + | Attached to a [[support]], the support crumbles (and brings down whatever it was supporting, ~IF~ that was in fact the last thing connected to it!) Attach to a [[cage]], the cage releases the occupants. These are both 1-use. | |
+ | |||
+ | Connected to a barrier - a door, a hatch, a floodgate, or a bridge - it becomes the sole activation for those. Dwarfs cannot open/close doors/hatches that are linked (and cannot open/close floodgates or bridges without one). | ||
:Main Articles: '''[[door]]''', '''[[hatch]], [[floodgate]]''' | :Main Articles: '''[[door]]''', '''[[hatch]], [[floodgate]]''' |