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Editing 40d:Magma-safe
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− | + | '''Magma-safe materials''' are known to include [[iron]], [[steel]], [[bauxite]], [[fire imp]] [[bones]] and [[leather]], [[nickel]], [[nickel silver]] and [[adamantine]], but currently it is difficult to control [[magma]] flow with [[floodgate]]s since [[mechanism]]s must be made out of [[Rock|rocks]], almost none of which are magma-safe ([[bauxite]] being the sole exception). | |
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− | + | [[Mechanisms]] made from raw adamantine are magma-safe, and will properly operate a magma-safe floodgate in a magma [[channel]]. In order to construct mechanisms from raw adamantine, you must first allow its use for non-economic purposes in the stock screen ({{key|z}} and select 'stone'). You might wish to remove other stone-using jobs while adamantine is available for use. | |
− | + | If you are using bauxite, be sure to mark a [[stockpile]] around the [[mechanic's workshop]] which allows bauxite only. | |
− | + | The mechanism on the [[lever|trigger]] need not be magma-safe, only the one on the floodgate. If you do not have any bauxite or adamantine available, you can also work around floodgate based flow control by opting for [[screw pump|screw pumps]] to pump the magma over [[wall]]-barriers. | |
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Constructions that resist magma are: | Constructions that resist magma are: | ||
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− | + | * Constructions ([[Wall]], [[Floor]], [[Ramp]], and [[Stairs]]) of any material can never melt or burn - there is nothing wrong with a [[wood]]en magma reservoir. Natural [[ice]] walls/floors/ramps/stairs may melt however. | |
− | [[ | ||
− | + | * [[Fortification]]s will allow the passage of [[magma]], but not the assorted magma creatures. Fire snakes are vermin, so they can spawn anywhere near their native biome - the magma pipe/pool. They are not affected by fortifications, grates, or even solid walls. Also, there is a bug with fluids which may sometimes let magma (and water) push living things through barriers such as fortifications, bars and grates. [[Pump]]s are a positive defense, but can change the dynamics of fluid [[pressure]]. | |
− | + | * If not submerged (that, is not opened to let magma flow over/past/around them), [[door]]s, [[hatch]]es, [[floodgate]]s and [[bridge]]s of stone or metal are magma safe. So long as they are just in contact with magma, only acting as a passive "wall" (or "floor"), they are fine. If opened (via a mechanism, bauxite or other) they will deconstruct and possibly melt. Wood barriers in this category are not magma safe. | |
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− | == | + | ==== Glass ==== |
− | + | [[Glass]] behaves oddly in regards to magma. Glass is, in itself, not magma safe; glass [[instrument|instruments]] will melt in magma. However, glass [[furniture]] will not. So glass [[statue|statues]], [[screw pump|screw pumps]], and [[floodgate|floodgates]] are all fine when submerged in magma. Forum link with experiments: http://www.bay12games.com/forum/index.php?topic=27423.msg333562#msg333562 | |
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+ | Glass barriers still require bauxite mechanisms to operate without deconstructing. | ||
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+ | == Game calculations == | ||
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+ | In the game, magma's temperature is exactly 2,032°F, or about 1,111°C. | ||
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+ | Metal: | ||
+ | * [[Nickel]] — 2600°F (1427°C) | ||
+ | * [[Nickel silver]] — 2600°F (1427°C) | ||
+ | * [[Iron]] — 2680°F (1471°C) | ||
+ | * [[Steel]] — 2710°F (1488°C) | ||
+ | * [[Platinum]] — 3000°F (1649°C) | ||
+ | * [[Adamantine]] — 15000°F (8315°C) | ||
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+ | Stone: | ||
+ | * [[Bauxite]] — 3600°F (1982°C) | ||
+ | * [[Raw adamantine]] — 15000°F (8315°C) | ||
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+ | Leather: | ||
+ | * [[Fire imp]] [[leather]] — 13500°F (7482°C) | ||
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+ | Bones: | ||
+ | * [[Fire imp]] [[bones]] — 14000°F ((7760°C) | ||
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{{Magma FAQ}} | {{Magma FAQ}} | ||
− | + | [[Category:Physics]] | |
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