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Editing 40d:Memory hacking/v0.27.169.33c
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Latest revision | Your text | ||
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<pre> | <pre> | ||
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map_data_loc == 0145F560 | map_data_loc == 0145F560 | ||
map_x_count_loc == 0145F578 | map_x_count_loc == 0145F578 | ||
map_y_count_loc == 0145F57C | map_y_count_loc == 0145F57C | ||
map_z_count_loc == 0145F580 | map_z_count_loc == 0145F580 | ||
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dwarven_race_index_loc == 0123EAC8 | dwarven_race_index_loc == 0123EAC8 | ||
main_creature_vector_loc == 0141DA30 | main_creature_vector_loc == 0141DA30 | ||
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yet_another_creature_vector_loc == 0141DA80 | yet_another_creature_vector_loc == 0141DA80 | ||
whathe_another_creature_vector_loc == 0141DA10 | whathe_another_creature_vector_loc == 0141DA10 | ||
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current_unit_focus_loc == 00C36540 | current_unit_focus_loc == 00C36540 | ||
next_creature_id_loc == 00C0E9EC | next_creature_id_loc == 00C0E9EC | ||
− | + | art_defacement_malus_loc == 007A301F | |
− | + | race_data_vec == 01460F40 // checked, is correct. | |
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</pre> | </pre> | ||
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| width="15%" | 1 << 1 | | width="15%" | 1 << 1 | ||
| Unclear. It is set on dead things. Also, when a merchant caravan arrives, merchants and guards are added to the entity list slightly before they are added to the "u" list - during this period, this bit is set. | | Unclear. It is set on dead things. Also, when a merchant caravan arrives, merchants and guards are added to the entity list slightly before they are added to the "u" list - during this period, this bit is set. | ||
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| <code>0x0100</code> | | <code>0x0100</code> | ||
| 4 | | 4 | ||
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| <code>0x0210</code> | | <code>0x0210</code> | ||
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| <code>0x0214</code> | | <code>0x0214</code> | ||
| 2 | | 2 | ||
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| <code>0x029C</code> | | <code>0x029C</code> | ||
| 4 | | 4 | ||
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Line 1,101: | Line 1,075: | ||
| <code>0x04C4</code> | | <code>0x04C4</code> | ||
| 4 | | 4 | ||
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| short | | short | ||
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| short | | short | ||
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| long | | long | ||
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|} | |} |