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Editing 40d:Mud
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− | ''' | + | Indoor '''mud''' is created by filling a {{l|floor}} tile with {{l|water}}, then letting the water evaporate. Outdoor mud is created by covering any {{l|soil}} tile with water. Creating mud is essential to providing {{l|irrigation}} for {{l|subterranean}} {{l|crops}}, as well as any crops {{l|inside|indoors}}. The most common sources for mud are the results of {{l|irrigation}}, {{l|farming}}, and draining {{l|water}} sources. |
− | If an | + | If an {{l|underground}} {{l|river}} or {{l|lake}} has been revealed, muddy tiles that are {{DFtext|Subterranean|#808080}} will spontaneously grow {{l|tower-cap}} {{l|trees}} and {{l|shrubs}}. Like trees and shrubs that grow on {{l|grass}}, these can be harvested and will yield {{l|wood}} and {{l|subterranean crops}}. |
− | Building a dirt | + | Building a dirt {{l|road}} over muddy soil will remove the mud quite quickly. Placing a building on a muddy tile will also clear away mud, even if the tile was smoothed and/or engraved stone - {{l|statues}} work well for this, though {{l|animal trap}}s can be placed on any walkable tile, including stairs and ramps. Building a {{l|construction}} or a paved {{l|road}} will also remove mud, but has the disadvantage of destroying engravings and unsmoothing the floor as well as changing any mineral floors to the current layer stone.{{version|0.28.181.40d}} |
− | In | + | In {{l|adventurer mode}}, mud objects which you can pick up from muddy tiles are edible.{{version|0.27.176.38c}} |
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