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Editing 40d:Refuse stockpile
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− | + | Your [[dwarves]] will bring mostly animal items to a '''refuse stockpile''', such as remains, [[bone]]s, [[shell]]s, skulls and [[corpse]]s. This helps in avoiding [[miasma]] from rotting items in your fortress. | |
− | Your [[dwarves]] will bring mostly animal items to a '''refuse stockpile''', such as | ||
− | + | It is useful to keep a [[refuse]] stockpile either outside, where no miasma is created, or in a small, enclosed [[room]] next to your [[butcher]]'s shop to store [[corpse]]s waiting to be slaughtered, prevent [[clutter]], and lock in miasma from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large [[animal]] already provides many items. | |
− | It is useful to keep a [[ | + | It is also useful to keep a refuse stockpile holding only [[shells]], [[skulls]] and [[bones]] near your [[craftsdwarf]]'s shop for [[bone carving]] and [[bowyer]]'s shop for making bone [[crossbow]]s. |
− | + | You can provide your stockpile with 2 doors arranged as an airlock. This will completely prevent miasma from spreading when a dwarf steps through. Or you can places the corridors on a diagonal pattern; miasma doesn't travel on diagonals the way dwarfs and fluids do. | |
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− | You can provide your stockpile with 2 | ||
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