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Editing 40d:Site
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Latest revision | Your text | ||
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Represented by {{Tile|+|7:0:0}}, {{Tile|*|7:0:0}}, {{Tile|#|7:0:0}}, and {{Tile|☼|7:0:1}} on the world map. | Represented by {{Tile|+|7:0:0}}, {{Tile|*|7:0:0}}, {{Tile|#|7:0:0}}, and {{Tile|☼|7:0:1}} on the world map. | ||
− | Built on a "pseudo-grid pattern"; i.e. the site is divided into 81 16x16 grid spaces, and each such space only contains one building (keeps, temples, etc | + | Built on a "pseudo-grid pattern"; i.e. the site is divided into 81 16x16 grid spaces, and each such space only contains one building (keeps, temples, etc occupy more than one square). Buildings show up on a site map as they are discovered. |
All structures made of constructed wooden floors. Keep has block walls and floors, other buildings have log walls/floors. | All structures made of constructed wooden floors. Keep has block walls and floors, other buildings have log walls/floors. | ||
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Token: RUIN | Token: RUIN | ||
− | Destroyed buildings of other sites. Furniture is gone. Some walls remain walls even when there are no adjacent walls; others are pillars. A keep was observed intact in a Human ruin (are there ruins of mountain halls, dark fortress, etc | + | Destroyed buildings of other sites. Furniture is gone. Some walls remain walls even when there are no adjacent walls; others are pillars. A keep was observed intact in a Human ruin (are there ruins of mountain halls, dark fortress, etc?) |
Represented by {{Tile|µ|0:0:1}}, {{Tile|µ|6:0:1}}, or {{Tile|µ|6:0:0}} on the world map. | Represented by {{Tile|µ|0:0:1}}, {{Tile|µ|6:0:1}}, or {{Tile|µ|6:0:0}} on the world map. |