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Editing 40d:Stupid dwarf trick
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | A '''stupid dwarf trick''' is any project that requires a large amount | + | A '''stupid dwarf trick''' is any project that requires a large amount time and effort - often for little or no practical benefit. They exist only as a challenge for experienced players. |
==Adventure Mode Fortress== | ==Adventure Mode Fortress== | ||
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'''Usefulness:''' Low. | '''Usefulness:''' Low. | ||
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==Aqueduct Power== | ==Aqueduct Power== | ||
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Overlap a few ballistas to completely cover a narrow corridor. There is an unavoidable risk of your operators wandering into the line of fire. | Overlap a few ballistas to completely cover a narrow corridor. There is an unavoidable risk of your operators wandering into the line of fire. | ||
− | '''Difficulty:''' Low. If you insist on highly trained operators with high-quality ballistas, it gets harder. | + | '''Difficulty:''' Low. If you insist on highly-trained operators with high-quality ballistas, it gets harder. |
'''Usefulness:''' A complicated and dangerous way to defend a single corridor. Ultimately extremely effective. Sometimes. | '''Usefulness:''' A complicated and dangerous way to defend a single corridor. Ultimately extremely effective. Sometimes. | ||
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==Greenhouse== | ==Greenhouse== | ||
− | A [[farming|greenhouse]] is just a farm with the ceiling channeled out from above. This lets you grow outdoor plants without venturing above ground. For maximum style, build the greenhouse above ground and cover it with a glass roof to keep your farmers safe. | + | A [[farming|greenhouse]] is just a farm with the the ceiling channeled out from above. This lets you grow outdoor plants without venturing above ground. For maximum style, build the greenhouse above ground and cover it with a glass roof to keep your farmers safe. |
'''Difficulty:''' Low. | '''Difficulty:''' Low. | ||
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'''Difficulty:''' High. Requires certain resources from the start, plus lots of setup. And your dwarves tend to erupt into dwarf steam occasionally. | '''Difficulty:''' High. Requires certain resources from the start, plus lots of setup. And your dwarves tend to erupt into dwarf steam occasionally. | ||
− | '''Usefulness:''' None, since an obsidian lined room with | + | '''Usefulness:''' None, since an obsidian lined room with the exact same furniture somewhere else will please your nobles just as much. |
==Magma Pumping== | ==Magma Pumping== | ||
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'''Usefulness:''' You can use this trick to create a waterfall or drowning chamber. It is also important if you want to pass through an [[Aquifer]], although that is far more difficult. | '''Usefulness:''' You can use this trick to create a waterfall or drowning chamber. It is also important if you want to pass through an [[Aquifer]], although that is far more difficult. | ||
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==[[Obsidian]] factory== | ==[[Obsidian]] factory== | ||
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==Rehabilitation Centre== | ==Rehabilitation Centre== | ||
− | Had any problems with dwarves charging brainlessly towards the enemy, getting slaughtered, and then starting a tantrum spiral that will destroy your fortress? Turn your prison into a luxurious room full of things that make dwarves happy. Add artifact furniture, beds, a booze stockpile, chains made of gold (or anything valuable,) a waterfall, creatures in cages, etc. Hopefully they will return to society as a happy, | + | Had any problems with dwarves charging brainlessly towards the enemy, getting slaughtered, and then starting a tantrum spiral that will destroy your fortress? Turn your prison into a luxurious room full of things that make dwarves happy. Add artifact furniture, beds, a booze stockpile, chains made of gold (or anything valuable,) a waterfall, creatures in cages, etc. Hopefully they will return to society as a happy, productive dwarf. |
'''Difficulty:''' Low-Medium. Acquiring valuable items and setting up the waterfall can be annoying sometimes. Also you need guards to actually put them in jail. And it can be a real pain when those ungrateful sobs destroy the nice furniture you give them. | '''Difficulty:''' Low-Medium. Acquiring valuable items and setting up the waterfall can be annoying sometimes. Also you need guards to actually put them in jail. And it can be a real pain when those ungrateful sobs destroy the nice furniture you give them. | ||
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==Vomitorium== | ==Vomitorium== | ||
− | Prevents [[cave adaption]]. It's like the greenhouse, only instead of a farm, it's | + | Prevents [[cave adaption]]. It's like the greenhouse, only instead of a farm, it's [[meeting hall]] or [[barracks]]. Since you can't build [[table]]s or [[bed]]s outside, build the room and [[channel]] down to it, or build a [[bridge]] or two over the top. |
'''Difficulty:''' Low. | '''Difficulty:''' Low. | ||
− | '''Usefulness:''' Low. Make sure to wall the pit in | + | '''Usefulness:''' Low. Make sure to wall the pit in or it will become very [[Fun]] once [[goblin]] archers become involved. |
==Destroy the world== | ==Destroy the world== |