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Editing 40d Talk:Armor token
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i think the SOFT and HARD tokkens are if the item can be worn out with the x-X-XX tags, i often saw this on clothes with the soft tokken, but never on one with the hard ones. | i think the SOFT and HARD tokkens are if the item can be worn out with the x-X-XX tags, i often saw this on clothes with the soft tokken, but never on one with the hard ones. | ||
--[[User:Rhenaya|Rhenaya]] 09:48, 4 October 2008 (EDT) | --[[User:Rhenaya|Rhenaya]] 09:48, 4 October 2008 (EDT) | ||
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My guts are telling me, that SHAPED tag affects if the item produced by narrow or large race will be narrow or large. --[[User:Dorten|Dorten]] 02:38, 24 November 2008 (EST) | My guts are telling me, that SHAPED tag affects if the item produced by narrow or large race will be narrow or large. --[[User:Dorten|Dorten]] 02:38, 24 November 2008 (EST) | ||
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So in conclusion, only the ARMORLEVEL determines who will wear it (soldiers vs civilians), and if it will rot. METAL_ARMOR_LEVELS generally is used to separate one armor type from another: for instance, high boots are always armor, but if made of leather, they're leather armor, and if made of metal, they're chain armor. However, in this rare case, it changes the ARMORLEVEL from nil to 1, making metal Caps unwearable by civilians plus not rotting. SOFT, HARD have nothing to do with this. | So in conclusion, only the ARMORLEVEL determines who will wear it (soldiers vs civilians), and if it will rot. METAL_ARMOR_LEVELS generally is used to separate one armor type from another: for instance, high boots are always armor, but if made of leather, they're leather armor, and if made of metal, they're chain armor. However, in this rare case, it changes the ARMORLEVEL from nil to 1, making metal Caps unwearable by civilians plus not rotting. SOFT, HARD have nothing to do with this. | ||
[[User:Sergius|Sergius]] 13:56, 3 December 2008 (EST) | [[User:Sergius|Sergius]] 13:56, 3 December 2008 (EST) | ||
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