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Editing 40d Talk:Biome

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:I added this info to the page, but I notice there seem to be missing ranges; what happens if rainfall is 0-65 and drainage is 50-100?  --[[User:FunkyWaltDogg|FunkyWaltDogg]] 22:07, 28 March 2009 (UTC)
 
:I added this info to the page, but I notice there seem to be missing ranges; what happens if rainfall is 0-65 and drainage is 50-100?  --[[User:FunkyWaltDogg|FunkyWaltDogg]] 22:07, 28 March 2009 (UTC)
 
::You missed the first rain/drain listing, Hill - I've added it. [[User:Darekun|Darekun]] 05:07, 27 June 2009 (UTC)
 
  
 
== Biomes and stone layers ==
 
== Biomes and stone layers ==
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:: I haven't seen any correlation between rock layers and biomes. Other than granite which is often the base of mountains and is more common there. There are a few soil types that are found only in the ocean, but those are normally never encountered unless you extend your embarkation zone way out to sea.--[[User:Smjjames|Smjjames]] 14:10, 3 June 2009 (UTC)
 
:: I haven't seen any correlation between rock layers and biomes. Other than granite which is often the base of mountains and is more common there. There are a few soil types that are found only in the ocean, but those are normally never encountered unless you extend your embarkation zone way out to sea.--[[User:Smjjames|Smjjames]] 14:10, 3 June 2009 (UTC)
 
:::No, VD is right - it's "apparent", it's intuitive, it's logical, it's that way in RL, but it's not conclusive nor is there any concrete supporting evidence (proving the absence of something - never easy).  It was my post - I'll edit to reflect that.--[[User:Albedo|Albedo]] 17:40, 3 June 2009 (UTC)
 
:::No, VD is right - it's "apparent", it's intuitive, it's logical, it's that way in RL, but it's not conclusive nor is there any concrete supporting evidence (proving the absence of something - never easy).  It was my post - I'll edit to reflect that.--[[User:Albedo|Albedo]] 17:40, 3 June 2009 (UTC)
::: Hmm, now that I think about it, diorite is often found in mountains, sometimes even as two layers on top of each other. According to Wiki ( http://en.wikipedia.org/wiki/Diorite ), it is associated with mountain building and volcanism. I also find it associated with other igneous rocks in biomes and I rarely see diorite outside of either mountains or volcanic areas. This is going to require quite a bit of observation and note taking.--[[User:Smjjames|Smjjames]] 18:42, 3 June 2009 (UTC)
 
 
 
== Tropical ==
 
So is there a way to influence worldgen so that it produces more tropical biomes? Cos i have a hard time finding ''any'' on my worlds :( Or search tips? --[[User:Confused|Confused]] 02:09, 23 June 2009 (UTC)
 
:Tropical is a temperature band, so increase the temperatures, especially the min. You may also want to reduce the X and Y variance of temperatures, to get a steady Tropical throughout.
 
:However, this kind of "uniformity tweak" often results in infinite map rejections - turn on map rejection logging, and if you get a bunch of rejections see what they are, and zero out the demands for the listed biomes or traits. The defaults don't seem to demand any glacier or tundra, so I don't ''think'' all-tropical will be a problem.
 
:Searching for High Temperature should find any tropical biomes that did gen. [[User:Darekun|Darekun]] 03:46, 27 June 2009 (UTC)
 
::Map rejections are most always easily dealt with simply by turning off the minimum/maximum of most of the "total # of x"  options (only thing that I can't get around is having to make mountains for dwarven civs).  As for tropical I'm honestly not sure if it's temperature dependent.  It should be, but I'd need to test it.  Edit: in fact, upon looking up "tropical" you can apparently have freezing tropical areas. [[User:Greep|Greep]] 08:18, 27 June 2009 (UTC)
 
:::Yeah, the minimum/maximum entries is what I meant by "demands".
 
:::To get around needing mountains for dwarves, change their [[Entity_tokens#Placement|[START_BIOME:]]] in the entity def.
 
:::If you keep looking, you'll find conflicting data on "tropical". I couldn't figure it out from the wiki, so I genned a world and looked around it; it seems to be tightly-bound to temperature, and not latitude or anything. [[User:Darekun|Darekun]] 04:01, 16 July 2009 (UTC)
 

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