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Editing 40d Talk:Brook
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::: done --[[User:LogicalDash|LogicalDash]] 04:07, 5 November 2008 (EST) | ::: done --[[User:LogicalDash|LogicalDash]] 04:07, 5 November 2008 (EST) | ||
:::: If you just added depth 2 water, it could/would go anywhere, and quickly flood the map. Unless you put it in a channel, and now you have a nice little hole running through your map, which you can't walk over, which only has depth 2 water in it. So, in order to best approximate a brook (shallow water you can walk through which follows a set path through the map) He created what he did. Tis the only way I'm afraid. --[[User:Hkidnc|Hkidnc]] 15:00, 5 November 2008 (EST) | :::: If you just added depth 2 water, it could/would go anywhere, and quickly flood the map. Unless you put it in a channel, and now you have a nice little hole running through your map, which you can't walk over, which only has depth 2 water in it. So, in order to best approximate a brook (shallow water you can walk through which follows a set path through the map) He created what he did. Tis the only way I'm afraid. --[[User:Hkidnc|Hkidnc]] 15:00, 5 November 2008 (EST) | ||
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