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Editing 40d Talk:Cave-in
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Is this still valid? I recall that only truly disconnected areas cave in these days... | Is this still valid? I recall that only truly disconnected areas cave in these days... | ||
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:I've mined out several levels underground. Then I dug channels (carefully) around the edge of the top layer. Once the last channel section was finished... bam! Cave-in. Only, it didn't stop at the first level below. It kept going to the last level dug out, taking with it all the loose debris. If there are any BUILDINGS in the region that collapsed, they will break apart. --[[User:AzureLightning|AzureLightning]] 14:04, 30 October 2007 (EDT) | :I've mined out several levels underground. Then I dug channels (carefully) around the edge of the top layer. Once the last channel section was finished... bam! Cave-in. Only, it didn't stop at the first level below. It kept going to the last level dug out, taking with it all the loose debris. If there are any BUILDINGS in the region that collapsed, they will break apart. --[[User:AzureLightning|AzureLightning]] 14:04, 30 October 2007 (EDT) | ||
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"Don't pay any attention to the information below this line! It is simply a placeholder!" - Why have it there if doesnt need to be? Take it away and re-add when something worthwhile is to be said. --[[User:Mizipzor|Mizipzor]] 17:51, 31 October 2007 (EDT) | "Don't pay any attention to the information below this line! It is simply a placeholder!" - Why have it there if doesnt need to be? Take it away and re-add when something worthwhile is to be said. --[[User:Mizipzor|Mizipzor]] 17:51, 31 October 2007 (EDT) | ||
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When building my underground farms with light access I had a lot of collapses but once the room was finished they ceased. There 8 by 8 and three floors down with open air access. I think a collapse happens if you have a room greater the 7x7 horizontally and more than 3 vertically. From what I've observed it seems like it only checks for a collapse every time a square is dug. --[[User:Lucid|Lucid]] 20:57, 31 October 2007 (EDT) | When building my underground farms with light access I had a lot of collapses but once the room was finished they ceased. There 8 by 8 and three floors down with open air access. I think a collapse happens if you have a room greater the 7x7 horizontally and more than 3 vertically. From what I've observed it seems like it only checks for a collapse every time a square is dug. --[[User:Lucid|Lucid]] 20:57, 31 October 2007 (EDT) | ||
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:I can confirm that the 7x7 thing ISN'T valid as of 39e. I've had a 10x20 room with two solid layers on top of it for years and it hasn't collapsed. Only three walls, too. --[[User:CrazyEyes|CrazyEyes]] 11:00, 06 August 2008 (PST) | :I can confirm that the 7x7 thing ISN'T valid as of 39e. I've had a 10x20 room with two solid layers on top of it for years and it hasn't collapsed. Only three walls, too. --[[User:CrazyEyes|CrazyEyes]] 11:00, 06 August 2008 (PST) | ||
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== Cave-Ins In and ice... == | == Cave-Ins In and ice... == | ||
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I was under the impression that ramping the floor will dodge any cave in or isolation concerns that occur with channels, however, this is not the case, if a tile has water on it and is the last of adjacent tiles to be ramped there will be a cave-in. Is this due to water having weight and a feature or a bug? | I was under the impression that ramping the floor will dodge any cave in or isolation concerns that occur with channels, however, this is not the case, if a tile has water on it and is the last of adjacent tiles to be ramped there will be a cave-in. Is this due to water having weight and a feature or a bug? | ||
--[[User:Stalinbulldog|Stalinbulldog]] 11:56, 9 September 2008 (EDT) | --[[User:Stalinbulldog|Stalinbulldog]] 11:56, 9 September 2008 (EDT) | ||
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== Confirmed == | == Confirmed == | ||
"Any item caught under falling natural terrain is encased in stone and must be dug out destroyed completely." | "Any item caught under falling natural terrain is encased in stone and must be dug out destroyed completely." | ||
− | I saw this has a "Verify" next to it. I have a video that confirmed it(started a hermit challenge) | + | I saw this has a "Verify" next to it. I have a video that confirmed it(started a hermit challenge), I'll upload it and add a link. --[[User:0todd0|0todd0]] 01:04, 23 December 2008 (EST) |
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