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Editing 40d Talk:Channel
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==Empty channels as moats== | ==Empty channels as moats== | ||
Can land-bound enemies cross empty channels? Or would an empty channel dug around your entire fort suffice to prevent intruders? [[User:Julius|Julius]] 19:53, 13 November 2007 (EST) | Can land-bound enemies cross empty channels? Or would an empty channel dug around your entire fort suffice to prevent intruders? [[User:Julius|Julius]] 19:53, 13 November 2007 (EST) | ||
:Probably not... I'm assuming they'd just fall down a z-level, just like your dwarves do.--[[User:Tarsier|Tarsier]] 20:07, 13 November 2007 (EST) | :Probably not... I'm assuming they'd just fall down a z-level, just like your dwarves do.--[[User:Tarsier|Tarsier]] 20:07, 13 November 2007 (EST) | ||
:A channel with a constructed wall on the inner side is an ultimate defence against every non-flying creature. Without the wall enemy archers/crossbowmen can deal some damage.--[[User:Another|Another]] 07:10, 22 November 2007 (EST) | :A channel with a constructed wall on the inner side is an ultimate defence against every non-flying creature. Without the wall enemy archers/crossbowmen can deal some damage.--[[User:Another|Another]] 07:10, 22 November 2007 (EST) | ||
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==Falling== | ==Falling== | ||
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::A dwarf that drops one z-level is not damaged, just temporarialy stunned. --[[User:GreyMario|GreyMario]] 02:35, 23 November 2007 (EST) | ::A dwarf that drops one z-level is not damaged, just temporarialy stunned. --[[User:GreyMario|GreyMario]] 02:35, 23 November 2007 (EST) | ||
:::I got dwarves suffer very serious injuries from falling one Z in a chasm to the second level while fighting, though. --[[User:Eagle of Fire|Eagle of Fire]] 22:32, 23 November 2007 (EST) | :::I got dwarves suffer very serious injuries from falling one Z in a chasm to the second level while fighting, though. --[[User:Eagle of Fire|Eagle of Fire]] 22:32, 23 November 2007 (EST) | ||
− | ::::Is it possible for a dwarf to get out of | + | ::::Is it possible for a dwarf to get out of the channel if they fall in? - [[User:Znex|Znex]] 04:47, 1 January 2008 (EST) |
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==Andesite== | ==Andesite== | ||
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This rock seems to block all of my buildings, doors and workshops especially. Have I just never noticed rock blocking things before now? | This rock seems to block all of my buildings, doors and workshops especially. Have I just never noticed rock blocking things before now? | ||
:An object wont block construction unless it is tasked for something already. Tasked means there is a job in the job queue that wants to do something with that particular object, so dwarves are not allowed to interact with it unless they are doing it for that particular job. Large stone stockpiles will leave a lot of rocks tasked (because stone hauling is slow), preventing dwarves from moving them out of the way to place doors and buildings. In the [[stone management]] article there are methods of dealing with the large amounts of stone your miners produce. [[User:VengefulDonut|VengefulDonut]] 11:20, 23 November 2007 (EST) | :An object wont block construction unless it is tasked for something already. Tasked means there is a job in the job queue that wants to do something with that particular object, so dwarves are not allowed to interact with it unless they are doing it for that particular job. Large stone stockpiles will leave a lot of rocks tasked (because stone hauling is slow), preventing dwarves from moving them out of the way to place doors and buildings. In the [[stone management]] article there are methods of dealing with the large amounts of stone your miners produce. [[User:VengefulDonut|VengefulDonut]] 11:20, 23 November 2007 (EST) | ||
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