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Editing 40d Talk:Dwarven economy
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:It works just the same as in the Real Life. As opposed to the economy of the old, when coins were units of precious metals, with real actual value attached to them, currently all money is created as a credit from the central bank (which is paid by taking a new credit). Dwarves get credit from you for work they do, and you can pay it back by providing them with goods other dwarves produced (for another credit). For coins, you must mint actual metal. For going into infinite debt, you don't need anything, and you can never run out of it (gold bars go down to zero, debt goes to minus infinity). But without inflation, it doesn't really hurt in the long run like it does in the Real Life. | :It works just the same as in the Real Life. As opposed to the economy of the old, when coins were units of precious metals, with real actual value attached to them, currently all money is created as a credit from the central bank (which is paid by taking a new credit). Dwarves get credit from you for work they do, and you can pay it back by providing them with goods other dwarves produced (for another credit). For coins, you must mint actual metal. For going into infinite debt, you don't need anything, and you can never run out of it (gold bars go down to zero, debt goes to minus infinity). But without inflation, it doesn't really hurt in the long run like it does in the Real Life. | ||
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== How is this a feature? == | == How is this a feature? == | ||
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:I do believe eg plump helmets are 1* per unit, they only need to move a couple rocks ;) --[[User:Frostedfire|Frostedfire]] 10:30, 20 June 2008 (EDT) | :I do believe eg plump helmets are 1* per unit, they only need to move a couple rocks ;) --[[User:Frostedfire|Frostedfire]] 10:30, 20 June 2008 (EDT) | ||
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== Setting economy to NO (ini file) stop immigration ? == | == Setting economy to NO (ini file) stop immigration ? == | ||
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If you turn the economy off and get the tax collector, baron, etc... what happens when you turn it back on? Does the economy start back up, or do you only get one shot at it? I don't think I want the economy but if I miss the opportunity to ever turn it on, then it becomes a tough choice. --[[User:Sowelu|Sowelu]] 02:22, 27 November 2008 (EST) | If you turn the economy off and get the tax collector, baron, etc... what happens when you turn it back on? Does the economy start back up, or do you only get one shot at it? I don't think I want the economy but if I miss the opportunity to ever turn it on, then it becomes a tough choice. --[[User:Sowelu|Sowelu]] 02:22, 27 November 2008 (EST) | ||
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== Tips for living with economy? == | == Tips for living with economy? == | ||
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::::::But there's no evidence that any change is coming. Not that i've read every feature goal and power goal, but i don't recall incorporating a supply-demand system is on Toadyone's list of priorities at all. And the fact that its an alpha just means he isn't done implementing what he considers basic features, according to his own design plan. | ::::::But there's no evidence that any change is coming. Not that i've read every feature goal and power goal, but i don't recall incorporating a supply-demand system is on Toadyone's list of priorities at all. And the fact that its an alpha just means he isn't done implementing what he considers basic features, according to his own design plan. | ||
::::::--[[User:Squirrelloid|Squirrelloid]] 04:15, 26 February 2009 (EST) | ::::::--[[User:Squirrelloid|Squirrelloid]] 04:15, 26 February 2009 (EST) | ||
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== Are there any profits? == | == Are there any profits? == | ||
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:Affordable life insurance couldn't possibly exist in a Dwarf Fortress. They die too easily. --[[User:FJH|FJH]] 17:11, 24 February 2009 (EST) | :Affordable life insurance couldn't possibly exist in a Dwarf Fortress. They die too easily. --[[User:FJH|FJH]] 17:11, 24 February 2009 (EST) | ||
::Affordable life insurance. Classic. oh, this place cracks me up...--[[User:Zchris13|Zchris13]] 17:51, 25 February 2009 (EST) | ::Affordable life insurance. Classic. oh, this place cracks me up...--[[User:Zchris13|Zchris13]] 17:51, 25 February 2009 (EST) | ||
− | :::In Dwarf Fortress, affordable life insurance is an [[artifact]] [[ | + | :::In Dwarf Fortress, affordable life insurance is an [[artifact]] [[adamantium]] [[flail]]. --[[User:Jurph|Jurph]] 01:50, 17 April 2009 (UTC) |
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