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Editing 40d Talk:Experience

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==from old wiki ==
 
 
Until experience points have been re-verified, this page should be marked as having been copied from the old Wiki.  I don't know how to do that and am too tired to research it right now.
 
Until experience points have been re-verified, this page should be marked as having been copied from the old Wiki.  I don't know how to do that and am too tired to research it right now.
  
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:Done [[User:VengefulDonut|VengefulDonut]] 09:42, 14 November 2007 (EST)
 
:Done [[User:VengefulDonut|VengefulDonut]] 09:42, 14 November 2007 (EST)
  
==Strand extractor==
 
 
:Since I had a pile of Adamantine around, I decided to do the Extraction experiment.  It took a dwarf who had never extracted adamantine before 17 iterations to reach novice.  That makes it more than 29 and at most 32 xp per action.  I expect that it's a 30xp task, like so many others. [[User:Doctorlucky|Doctorlucky]] 05:07, 14 November 2007 (EST)
 
:Since I had a pile of Adamantine around, I decided to do the Extraction experiment.  It took a dwarf who had never extracted adamantine before 17 iterations to reach novice.  That makes it more than 29 and at most 32 xp per action.  I expect that it's a 30xp task, like so many others. [[User:Doctorlucky|Doctorlucky]] 05:07, 14 November 2007 (EST)
  
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::: Then we're the exact opposite of them: primary research is 99% of what we post. (The rest being essentially divine scripture--verifiably from the creator of the subject of our wiki.) --[[User:Alfador|Alfador]] 12:21, 6 February 2008 (EST)
 
::: Then we're the exact opposite of them: primary research is 99% of what we post. (The rest being essentially divine scripture--verifiably from the creator of the subject of our wiki.) --[[User:Alfador|Alfador]] 12:21, 6 February 2008 (EST)
  
==percentage calculation==
+
"...but 27% of the time when Legendary+5, based off of a random d20 roll."
...but 27% of the time when Legendary+5, based off of a random d20 roll.
 
  
 
27% on a d20?  You mean like rolling a 5.4 and below?  I'm curious how one can roll higher than a 5 and lower than a 6 on an integer-numbered die.--[[User:Draco18s|Draco18s]] 17:41, 1 February 2008 (EST)
 
27% on a d20?  You mean like rolling a 5.4 and below?  I'm curious how one can roll higher than a 5 and lower than a 6 on an integer-numbered die.--[[User:Draco18s|Draco18s]] 17:41, 1 February 2008 (EST)
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whats the experience gain for a pump operator? this would be interesting to see. Also, how long does a single pump operation take?
 
whats the experience gain for a pump operator? this would be interesting to see. Also, how long does a single pump operation take?
 
==How many Exp other things give==
 
 
Easier bundling of information for verification of missing experience point gain numbers. got a glassmaker at "accomplished" skill-level, he wasnt even dabbling when starting to produce glass and is the only glassmaker in my fortress. <br>i got 317 glass items in my fortress and havent sold a single. 9500/317=29.9... so that means 30 exp per made item. though he was only making windows, terrariums and blocks, so i dont know what about crafts and such smaller items, i'll add it to the table<br>
 
[[User:EvilTwin|EvilTwin]] 12:26, 16 August 2009 (UTC)
 
  
 
==Gathering Silk==
 
==Gathering Silk==
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== Any way to turn off the announcements? ==
 
== Any way to turn off the announcements? ==
  
Every two seconds I'm getting "blablabla, blala is more experienced". Is there a way of turning those messages off? --[[User:AlexFili|AlexFili]] 11:24, 4 June 2008 (EDT)
+
Every two seconds I'm getting "blablabla, blala is more experienced". Is there a way of turning those messages off? --[[User:AlexFili]], unsigned
  
 
:Nope. --[[User:Savok|Savok]] 11:23, 4 June 2008 (EDT)
 
:Nope. --[[User:Savok|Savok]] 11:23, 4 June 2008 (EDT)
 
::Oh well, guess its another thing to add to "the list". --[[User:AlexFili|AlexFili]] 11:24, 4 June 2008 (EDT)
 
 
 
 
[[User:Ghoulsblade|Ghoulsblade]] 16:37, 28 February 2009 (EST) : making metal bars gives 30 exp each, i tried it : a dwarf with no skill reached novice blacksmith/metalsmith after making 17 metal blocks (x30=510 exp).
 
diff : http://www.dwarffortresswiki.net/index.php?title=Experience&diff=40788&oldid=36483
 
high skill is useful for making hiqh-quality anvils for selling.
 
It might even be possible to train this up at no cost, if the metal blocks are molten again using magma, but i still have to try that.
 
 
[[User:Ghoulsblade|Ghoulsblade]] 17:37, 28 February 2009 (EST) : hmm, didn't work as well as i hoped, at least bronze seems to be completely destroyed by by the magma after a while. but it might work with an iron bin. it's just rather tricky to get it where you want it
 
 
== Merging with [[skill]] ==
 
 
I suggest this be merged with [[skill]].  They cover the same topic. --[[User:Zchris13|Zchris13]] 23:16, 28 March 2009 (UTC)
 
:No, they cover related topics.  And the two combined would become very cumbersome, perhaps overwhelming. There's enough for each to fill their own page nicely, and not much is redundant.--[[User:Albedo|Albedo]] 20:48, 1 October 2009 (UTC)
 
 
==Appraisal, Broker==
 
 
I was going to post this (and the code is on the page, simply hidden via <nowiki><!-- ... --></nowiki>), then had a moment of clarity and decided to post here first for comment, criticism, confirmation or refutation. I ran several tests w/ diff trades/fortresses, it seems to be right, or as close as the notes explain it to be. --[[User:Albedo|Albedo]] 20:48, 1 October 2009 (UTC)
 
 
{| style="border-left: 1px solid black; border-right: 1px solid black; border-spacing: 0 1px; background: black"
 
|- style="background: #288"
 
| style="padding: 0.2em 0.4em" | [[Appraisal]]        || View Goods for trade<sup>1</sup> || align="right" style="padding: 0.2em 0.4em" | ≈7.5/item<sup>1</sup>
 
|- style="background: #288"
 
| style="padding: 0.2em 0.4em" | "[[Broker]]"<sup>2</sup>        || Successful [[trade]]<sup>3</sup> || align="right" style="padding: 0.2em 0.4em" | ≈7.5<sup>3</sup>
 
|}
 
 
:'''Notes:'''
 
::1) ''The first time the {{k|t}}rade button is used at a Depot for any single caravan, the dwarf who responded as broker immediately gains this amount, ≈7.5 experience x the number of items.  No further experience can be gained in Appraisal for this caravan for this dwarf or any other, but another dwarf can replace them as [[Broker]], respond to the call for a "Trader requested at depot", and use their ''existing'' skill to see the value of goods and make trades.''
 
::2) ''In this context, "Broker" skills include [[Negotiator]], [[Judge of Intent]], [[Intimidator]], [[Persuader]], [[Comedian]], [[Flatterer]], and (apparently depending on the dwarf) [[Liar]].''
 
::3) ''There seem to be a lot of variables in a "successful trade", and different skills seem to increase more or less depending on the exact combination of factors. More research is needed, but over trading sessions this average seems to hold true.''
 
 
If no one can poke holes in this, I'll finish the edit..--[[User:Albedo|Albedo]] 20:48, 1 October 2009 (UTC)
 
 
== Designed buildings ==
 
 
From a few tests, I've observed that the dwarves that finish construction on buildings that were designed by an architect do not gain a static amount of experience, but instead gradually gain experience points as they continue the construction process. Two 1x1 tile paved roads gave my architect 6 experience each, while a 3x3 road gave 18 experience. Pump operating seems to also give this sort of 'gradual' experience. --[[User:Quietust|Quietust]] 21:23, 1 October 2009 (UTC)
 
 
== Special announcement on reaching '''legendary''' status ==
 
 
The announcements section needs to mention the announcement made when a dwarf becomes '''legendary''' - but there must be more than one given that on being made a Champion the message is very "warlike".<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 03:20, 2 October 2009 (UTC)
 
:The message when a dwarf becomes a champion is
 
::''(Name) has become a legendary champion! Hail (Name)!''
 
:Does this translate to
 
::''(Name) has become a legendary (profession)! Hail (Name)!''
 
:<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 03:23, 2 October 2009 (UTC)
 
::Check the [[String dump]]. The short answer is no.--[[User:Ikkonoishi|Ikkonoishi]] 06:26, 2 October 2009 (UTC)
 

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