v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Giant cave spider

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
  
 
::: The sub page idea could be a way of clearly making a place for anecdotes that would otherwise show up in article pages or talk pages (where talk pages would (in theory) be more about the factual/design content of the articles themselves. One of the wikis I am involved with is particularly prone to vandalism - the funny vandalism they move off to a sub page. This way, its still there as a record but isn't hampering discussion or reading the article itself.  Realize I'm not calling anecdotes vandalism, but rather suggesting a similar way that they can be put somewhere so they don't hamper discussion or the article.  --[[User:Shagie|Shagie]] 23:25, 31 October 2007 (EDT)
 
::: The sub page idea could be a way of clearly making a place for anecdotes that would otherwise show up in article pages or talk pages (where talk pages would (in theory) be more about the factual/design content of the articles themselves. One of the wikis I am involved with is particularly prone to vandalism - the funny vandalism they move off to a sub page. This way, its still there as a record but isn't hampering discussion or reading the article itself.  Realize I'm not calling anecdotes vandalism, but rather suggesting a similar way that they can be put somewhere so they don't hamper discussion or the article.  --[[User:Shagie|Shagie]] 23:25, 31 October 2007 (EDT)
 
::::Besides, Giant Cave Spiders are clearly ''not'' labeled [EVIL].  [[Special:Contributions/71.194.101.232|71.194.101.232]] 21:56, 8 March 2010 (UTC)
 
 
 
==Categories?==
 
==Categories?==
 
Should this article not be under the "creatures" section? --[[User:Talith|Talith]]
 
Should this article not be under the "creatures" section? --[[User:Talith|Talith]]
Line 62: Line 59:
 
Anyone else find that Giant Spiders appear to be sensitive to motion?  Needs more testing, but A) when my sacrificial pet entered a giant spider’s lair it was safe while it didn’t move.  As soon as it moved the spider shot at it with webbing and proceeded to devour it. And B) when a soldier stood in front of a row of fortifications with a giant spider behind it nothing happened, but when he was set to “patrol” along the border of the fortifications the giant spider would occasionally shoot at him with webbing. --[[User:Frewfrux|Frewfrux]] 17:00, 26 October 2009 (UTC)
 
Anyone else find that Giant Spiders appear to be sensitive to motion?  Needs more testing, but A) when my sacrificial pet entered a giant spider’s lair it was safe while it didn’t move.  As soon as it moved the spider shot at it with webbing and proceeded to devour it. And B) when a soldier stood in front of a row of fortifications with a giant spider behind it nothing happened, but when he was set to “patrol” along the border of the fortifications the giant spider would occasionally shoot at him with webbing. --[[User:Frewfrux|Frewfrux]] 17:00, 26 October 2009 (UTC)
  
:Don't move!  It can't see us if we don't move! (Ahh, if only you could add this to a T-Rex; oh, wait... that theory's been discredited....) --[[Special:Contributions/71.194.101.232|71.194.101.232]] 22:04, 8 March 2010 (UTC)
+
== Harvesting Giant Cave Spider Silk ==
 
 
== Harvesting Silk from "captive" Giant Cave Spiders ==
 
 
For those who are inclined to try, it is definitely possible to harvest Giant Cave Spider (GCS) silk.  While profitable, it can also be fairly costly in terms of how many dwarves end up dying in the attempt to capture the creature, but once captured there are at least two methods of harvesting the GCS silk.
 
For those who are inclined to try, it is definitely possible to harvest Giant Cave Spider (GCS) silk.  While profitable, it can also be fairly costly in terms of how many dwarves end up dying in the attempt to capture the creature, but once captured there are at least two methods of harvesting the GCS silk.
  
Line 73: Line 68:
 
:Floodgates '''will''' get jammed open if there's anything there, and I'm pretty sure spider webs are included. If you want a gate that will never get jammed, better make it a raising bridge. As for actually farming the silk, there are several methods that involve pet-impassable doors and chained creatures such that the spider can't reach its target but shoots webs anyways. --[[User:Quietust|Quietust]] 17:37, 26 October 2009 (UTC)
 
:Floodgates '''will''' get jammed open if there's anything there, and I'm pretty sure spider webs are included. If you want a gate that will never get jammed, better make it a raising bridge. As for actually farming the silk, there are several methods that involve pet-impassable doors and chained creatures such that the spider can't reach its target but shoots webs anyways. --[[User:Quietust|Quietust]] 17:37, 26 October 2009 (UTC)
 
::I don't know why, but for some reason I was under the impression that floodgates would crunch anything that gets caught in them.  I have no idea why I thought that, however.  I guess I'm going to have to pay a bit more attention to my spider den now that I know the doors can get stuck open. --[[User:Frewfrux|Frewfrux]] 17:48, 26 October 2009 (UTC)
 
::I don't know why, but for some reason I was under the impression that floodgates would crunch anything that gets caught in them.  I have no idea why I thought that, however.  I guess I'm going to have to pay a bit more attention to my spider den now that I know the doors can get stuck open. --[[User:Frewfrux|Frewfrux]] 17:48, 26 October 2009 (UTC)
:::I'll venture a guess as to why you'd think that: the Nethack castle drawbridge. --[[Special:Contributions/77.160.191.85|77.160.191.85]] 14:41, 31 January 2010 (UTC)
 
::::The Nethack castle drawbridge is actually much more similar to a Dwarf Fortress drawbridge - both act as atom smashers, utterly destroying anything in their tiles when they raise/lower (except for monsters that can phase through walls, of course). --[[User:Quietust|Quietust]] 21:38, 31 January 2010 (UTC)
 
<br />
 
<br />
 
:You're overcomplicating this. I don't have the patience to go out and capture anything like a GCS, but this method should work:
 
#Build a 3x8 room.
 
#Build a 3x1 floodgate line down the middle, closer to the exit. Connect to a lever.
 
#Build a 3x1 grate line down the middle, farther to the exit. Connect to another lever.
 
#Build a chain in the dead center of the section that connects to the outside world.
 
#Build your GCS cage in the other half. Connect to another lever.
 
#Build a cage trap in a narrow hallway that leads out of the silking room.
 
#Build a floodgate infront of this cage trap - this is the actual barrier keeping civilized dwarves from the spider lair.
 
#Chain a cat or something to the silking room.
 
#Release your spider.
 
#Open the floodgates.
 
#Let the spider silk the cat.
 
#Close the gates.
 
#Collect webs.
 
#???
 
#Profit!
 
 
--[[User:Iban|Iban]] 00:46, 1 February 2010 (UTC)
 
 
Your also over complicating this. Try...
 
<br />
 
<br />
 
#Build a 6x6 room
 
#Build a wall across the room, leaving one space for a door.
 
#Build a door and make it tightly closed
 
#Carve fortifications into the wall.
 
#Build the giant spider cage behind the wall and connect it to a leaver.
 
#Pull leaver to release spider.
 
#Send a few dwarves into the other side of the room. Spider will shoot webbing through fortifications. Some dwarves might get briefly stuck, but more dwarves will rush in to collect webs.
 
<br />
 
<br />
 
#That's it. Please note: if you have dwarves equipped with ranged weapons they will shoot your precious spider through the wall, so unequip ranged dwarves while harvesting silk.
 
  
 
== Web Spinning ==
 
== Web Spinning ==
Line 123: Line 82:
  
 
: Eh, apparently never mind. I did some looking and they are definitely normal cave spider webs. --[[User:Rotten|Rotten]] 04:01, 24 January 2010 (UTC)
 
: Eh, apparently never mind. I did some looking and they are definitely normal cave spider webs. --[[User:Rotten|Rotten]] 04:01, 24 January 2010 (UTC)
 
== Giant Cave Spiders web-shooting attack and Fortifications ==
 
 
Can Giant Cave Spiders shoot their webbing through Fortifications? If they can, then it might be a good idea to (if possible) entomb a GCS in a square of fortifications and leave cats in there or something for it to spit webs at. --[[User:DarthCloakedDwarf|DarthCloakedDwarf]] 17:06, 1 March 2010 (UTC)
 
:Read the other discussions on this talk page and you should find an answer to your questions. --[[User:Quietust|Quietust]] 19:57, 1 March 2010 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)