v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Glass

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
==Quantities Required==
 
Do some items require more sand than others? Or can you really make furniture from one bag each? --[[User:Strangething|Strangething]] 17:33, 21 July 2008 (EDT)
 
 
:From my glass-tower fort days, I'm inclined to say 'yes'. Every glass item, from a gem to a floodgate, only requires one bag of sand. I certainly don't remember having any problems with running out of sand, once I started using the manager screen to order an equal amount of sand collection before each glass item order. Probably a good idea to test in the latest version though. --[[User:Raumkraut|Raumkraut]] 03:40, 22 July 2008 (EDT)
 
:Just tested in 0.28.181.39c: A raw green glass (gem) and a green glass floodgate both used a single bag of sand (plus a unit of fuel). --[[User:Raumkraut|Raumkraut]] 05:35, 22 July 2008 (EDT)
 
 
==Glass Traps==
 
 
With v 33b, I have successfully made trap components without difficulty, so I've deleted the reference to bars being required.  This raises the issue, however, of what damage rating the various sorts of glass get.  As far as I can tell, glass doesn't appear in the mat glosses, so I'm not sure how to determine what the actual value is.  Anyone have a suggestion? [[User:Doctorlucky|Doctorlucky]] 01:46, 22 November 2007 (EST)
 
With v 33b, I have successfully made trap components without difficulty, so I've deleted the reference to bars being required.  This raises the issue, however, of what damage rating the various sorts of glass get.  As far as I can tell, glass doesn't appear in the mat glosses, so I'm not sure how to determine what the actual value is.  Anyone have a suggestion? [[User:Doctorlucky|Doctorlucky]] 01:46, 22 November 2007 (EST)
:I can't answer your question of getting the data from the files, but apparently someone has confirmed glass as having 50% damage, so I removed your verify tag and pointed to my source. [[User:Runspotrun|Runspotrun]] 04:31, 22 November 2007 (EST)
 
:: It says in the article that GREEN glass has a 50% damage modifier... It's probably safe to assume the same of clear, what about crystal? [[User:Loyal|Loyal]] 17:04, 29 December 2009 (EST)
 
 
==Products==
 
:"Raw glass is essentially a low-value gem, a frequent request of dwarves undergoing a strange mood. Given its abundance, raw green glass makes an excellent training material for practicing the gem cutting skill."
 
::In 33g, I'm having trouble making raw glass show up for cutting in the Jeweler's Workshop. GreyMario on #bay12games @ WorldIRC.net suggests that raw glass is not able to be cut to train the gem cutting skill. If it is possible to cut raw glass, is there something special that needs to be done, or some reason why it wouldn't show up in the screen? If it isn't possible, the above line needs to be removed from Products. [[User:Rkyeun|Rkyeun]] 00:19, 26 February 2008 (EST)
 
:::I believe there currently is a bug where raw and cut clear and crystal glass does not shop up on the jeweler's workshop screen.  You can get around it with the manager.  [[User:Bouchart|Bouchart]] 00:30, 26 February 2008 (EST)
 
::::Confirmed (33g). The manager can queue glass cutting jobs, which are then processed normally. I will make a note of this in the article. [[User:Rkyeun|Rkyeun]] 00:37, 26 February 2008 (EST)
 
 
==The Raw Glass==
 
:I am having trouble making raw glass i think its some kind of bug but when they go get the sand then they will bring it to the furnace only to stop making it and it will go off my que even if its on repeat, they do how ever use the sand so can my swarfs fail at making raw glass. i have this problem  alot with my magma forges and furnaces [[User:Rock n rat|Rock n rat]
 
::Are you sure they didn't make raw glass and then run out of sand (Check your gem bins)?  If you've got Collect Sand and Make Raw Glass both on repeat, when they run out of sand they'll switch to gather sand and when they run out of bags they'll switch to make raw glass.  Occasionally they'll cancel one of them, but most of the time they'll just move the active job to the top. --[[User:Squirrelloid|Squirrelloid]] 19:26, 24 April 2008 (EDT)
 
:::And you do have fuel for the furnace, right? Also, other than green glass needs additional materials. --[[User:Karpatius|Karp]] 17:59, 4 July 2008 (EDT)
 
 
== Glass furniture made by a Mason? ==
 
 
According to [[gem]], it's possible to use glass (presumably they're talking about raw glass) as a stone for making tables and doors.  If this is the case, there's no real point in having a skilled glassmaker, as you could just make raw glass for your highly-skilled masons.  Thoughts?  [[User:Gairabad|Gairabad]] 22:15, 7 December 2008 (EST)
 
 
:It's not like you're going to run out of stone.  You can run out of gems, though, so if you want to train a gem cutter/setter, use raw glass.  Aside from that, glass is most useful for making the things you can't make out of stone: trap weapons, terrariums, tubes, windows, vials... I think that's it.  High-quality glass trap weapons (and terraria) are really quite good.  Pity Toady still doesn't let us make glass [http://en.wikipedia.org/wiki/Carboy demijohns].--[[User:Maximus|Maximus]] 23:16, 7 December 2008 (EST)
 
 
::The only ores with value >3 are the iron ores, native silver, native gold, native platinum, native aluminum, and raw adamantine.  It seems unlikely that you'll have enough of those to build all your fortress's furniture, but you might have enough clear glass.  So clear glass furniture makes sense for a classy fortress.  [[User:Gairabad|Gairabad]] 00:58, 8 December 2008 (EST)
 
 
:::If you want classy furniture you can make it out of metal at a metalsmiths.  There's definately plenty of non-iron metal that you can waste for it. Clear glass is actually pretty low quality in comparison to most of the crap metal bars' (billon e.g.) value.  [[User:Greep|Greep]] 04:40, 23 June 2009 (UTC)
 
 
:I don't think raw glass is usable in a mason's workshop (although it has been a long while since I last tried it). To get tables and chairs of glass you need to make them directly at the furnace. [[User:VengefulDonut|VengefulDonut]] 09:25, 8 December 2008 (EST)
 
 
:Clear glass is a pain to make.  Woodcutting, ashery, kiln, glass furnace, plus sand collection and hauling for everything.  In fact, it may be the single most complicated material to make in all of DF, short of crystal glass, which adds one more ingredient.  Clear glass is fancy, certainly, but best left to challenge builds.  And as far as I know, dwarves ignore item [[value]] -- a masterpiece basalt chair is a thing of beauty while a no-quality platinum table is ho-hum.  (Item value contributes to overall bedroom value, but expensive ones are off-limits to non-legendary dwarves.  Good food and drink is a much easier way to keep dwarves ecstatic.)--[[User:Maximus|Maximus]] 22:55, 8 December 2008 (EST)
 
 
::Hmmm...  You may be right about the quality thing.  Looking at the thoughts page, we have one thought following the template "admired {a/own} {quality} {building} lately" and another following the template "admired (own?) very fine/splendid/wonderful/completely sublime/tastefully arranged ___ lately".  So my guess is that the first thought depends only on quality, while the second thought depends on value.  The second thought might only be for statues.  As for clear glass, please do not doubt my mastery of efficient fortress design and operation.  :-P  [[User:Gairabad|Gairabad]] 23:58, 8 December 2008 (EST)
 
 
:You can't make furniture from raw glass in the way you describe. Masons only use stones made of stone for their tasks (stones made of green glass are invalid, stones made of clear diamond are valid). Raw glass is a rough gem made of glass (rough gems made of granite are invalid). [[User:Rkyeun|Rkyeun]] 08:51, 25 February 2009 (EST)
 
 
== raw glass cannot be cut by Jewelers to make glass gems ==
 
 
According to this article, raw glass can be cut by a gem cutter just like other rough gems.
 
I have produced raw glass.  It has been placed in my gem stockpile (just like a rough or cut gem) but it does not appear in the workshop menu to be cut or encrusted.  I repeat:  raw glass does not appear as an option for cut or encrust.  What am I missing here?  Is this a bug in 40d?  What the heck else is raw glass good for?!--[[User:Jpwrunyan|Jpwrunyan]] 02:08, 16 February 2009 (EST)
 
 
:As I recall, raw _green_ glass shows up just fine, but clear glass does not for some reason.  Use the manager's screen to order clear glass to be cut. --[[User:Squirrelloid|Squirrelloid]] 05:10, 16 February 2009 (EST)
 
 
::Ah, thank you very much!  Indeed I have been making ''clear glass'' (I have never tried using the manager screen before either...)--[[User:Jpwrunyan|Jpwrunyan]] 08:13, 16 February 2009 (EST)
 
 
== Glass is Magma-Proof? ==
 
I have some glass items that have been submerged in magma for an awful long time. Is glass somehow magma proof? Has anyone got molten glass or made glass buildings deconstruct under magma assault? --[[User:Rkyeun|Rkyeun]] 19:12, 1 April 2009 (UTC)
 
 
:The [[magma-safe materials]] page says that glass ''furniture'' won't melt when dumped in magma.  It seems like a good thing to add to this article. --[[User:LegacyCWAL|LegacyCWAL]] 13:13, 2 April 2009 (UTC)
 
 
:I have noticed the same thing for dumped iron weapons: They get dumped in magma and they didn't melt. Also, I had a floodgate that wasn't magma safe, but it didn't melt either.  Is that a random chance thing or does it take time (it was only exposed for ~1 season)?--[[User:Kwieland|Kwieland]] 14:40, 2 April 2009 (UTC)
 
 
::While looking through a disassembly of version 0.23.130.23a, I discovered that all types of glass have a melting point of 13600, a boiling point of 16000, and a specific heat of 700. It's quite likely that this is also the case in 40d. --[[User:Quietust|Quietust]] 17:00, 11 August 2010 (UTC)
 
 
==Limestone?==
 
Why was a comparison to the value of limestone added?  I don't see the reason?--[[User:Mithra|Mithra]] 20:49, 22 April 2009 (UTC)
 
 
==The cake is a lie==
 
"Behind a green glass door, there is cinnamon grossular and yellow spessartine, but no pink garnet or purple spinel."  Is this an in-joke or something?  If so, I don't get it.  (I've played Portal.)  If it's not, then what is going on with this sentence?  I'd recommend either explaining it or taking it out. <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Ookpik|Ookpik]]</small>
 
 
:Read the article and was wondering what that line was referencing as well... Can anyone clarify? --[[User:Elvang|Elvang]] 05:58, 9 June 2009 (UTC)
 
 
::Check the history of a page next time. -[[User:N9103|Edward]] 22:05, 9 June 2009 (UTC)
 
 
:::I did, only thing I learned was that it was added by [[User:Random832|Random832]]. --[[User:Elvang|Elvang]] 02:15, 10 June 2009 (UTC)
 
 
::::Are you guys saying you've never heard of [http://en.wikipedia.org/wiki/The_Green_Glass_Door The Green Glass Door]? [[User:DaPatman|DaPatman]] 23:39, 30 August 2009 (UTC)
 
 
:::::Have now.  (Wish I hadn't, but still, thanks.)  I'd rather play [http://en.wikipedia.org/wiki/Botticelli_%28game%29 Botticelli].--[[User:Albedo|Albedo]] 01:15, 31 August 2009 (UTC)
 
 
== Green glass as gems ==
 
i had a dwarf in a strange mood ignore my Raw Green glass, till i got some gems proper.. why was this (he did want uncut gems) [[User:Corhen|Corhen]] 04:50, 8 June 2009 (UTC)
 
:That's because when he wants glass, he'll ask for glass. This time he wanted gems. Glass is not a  gem, you know--[[User:Dorten|Dorten]] 10:35, 8 June 2009 (UTC)
 
::then the article will have to be changed, it is written to sound like he can use green glass as a gem[[User:Corhen|Corhen]] 00:28, 9 June 2009 (UTC)
 
:::FYI, green glass ''cut at a jeweler'' worked fine for a strange mood requiring cut gems. (0.31.16)  Don't know if this is helpful.
 
 
== Crystal Glass Windows? ==
 
I found some rock crystals in my current fort--which is bound for a magma pool death collapse--and decided to make some crystal glass windows to put on a small pyramid and the dwarf gathered ''rock crystals'' and pearlash with which to make the windows '''not''' the raw crystal glass that had already been produced.  Is this normal?--[[User:Draco18s|Draco18s]] 18:11, 23 January 2010 (UTC)
 
 
:Raw crystal glass is treated as a gem, not a building substance. --[[Special:Contributions/67.166.153.85|67.166.153.85]] 19:00, 23 January 2010 (UTC)
 
 
::Gems can be made into windows too, my point is they were NOT USING the raw crystal glass to make ''crystal glass windows''--[[User:Draco18s|Draco18s]] 21:58, 11 February 2010 (UTC)
 
:::Of course not - you can't make anything from "raw crystal glass" except gems.  While glass is often thought of as a gem, it can't be made directly into a window, because ''any'' object made from glass first must be made from the appropriate ingredients.  Glass windows are pieces of "furniture" that are produced at a glass furnace.  They're like chairs or grates - first you produce them, ''then'' you place them. And it takes rock crystal to produce an object of crystal glass.--[[Special:Contributions/75.62.155.145|75.62.155.145]] 08:57, 12 February 2010 (UTC)
 
::::Alternatively, you could have constructed a "gem window" out of '''cut crystal glass''', but it would be worth ''far'' less - a "cut crystal glass gem window" would only be worth 150, while a proper "crystal glass window" would be worth anywhere from 250 to 3000 (depending on quality). --[[User:Quietust|Quietust]] 18:09, 13 February 2010 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)