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Editing 40d Talk:Grate
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:Adding a double-thick grate might stomp that bug. Umm, assuming creatures that are carried into a grate are h4xx0red to the other side. Hypothetically, a check is performed to see if there's a walkable space at the other end of the grate, and if the check is failed nothing goes through it. So a double-thick grate should ensure the check fails while stile allowing liquid to pass through. Hypothetically of course. --[[User:Xonara|Xonara]] 02:20, 27 October 2008 (EDT) | :Adding a double-thick grate might stomp that bug. Umm, assuming creatures that are carried into a grate are h4xx0red to the other side. Hypothetically, a check is performed to see if there's a walkable space at the other end of the grate, and if the check is failed nothing goes through it. So a double-thick grate should ensure the check fails while stile allowing liquid to pass through. Hypothetically of course. --[[User:Xonara|Xonara]] 02:20, 27 October 2008 (EDT) | ||
− | Is light supposed to not pass through a floor grate? Or is this a bug? I tried to build some | + | Is light supposed to not pass through a floor grate? Or is this a bug? I tried to build some funnels with grates so nobody could get in that way and the tiles below would be considered inside, but now its also dark on these tilts. --[[User:Spectre|Spectre]] 17:39, 8 May 2009 (UTC) |
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