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Editing 40d Talk:Gremlin
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:::It ''seems'' that any sentient creature which is used as a pet is '''usable as one of your units.''' The gremlin popped up with the a name and the title "Gremlin Ambusher," which leads me to believe that it was capable of working. I didn't get to test it, though. And for all intents and purposes, it seems as though I'd started with eight units, though I noted a few odd things. (If I recall correctly, it didn't have preferences due to not having an entity associated with it.) You could view the thoughts, though, which was an interesting feature. | :::It ''seems'' that any sentient creature which is used as a pet is '''usable as one of your units.''' The gremlin popped up with the a name and the title "Gremlin Ambusher," which leads me to believe that it was capable of working. I didn't get to test it, though. And for all intents and purposes, it seems as though I'd started with eight units, though I noted a few odd things. (If I recall correctly, it didn't have preferences due to not having an entity associated with it.) You could view the thoughts, though, which was an interesting feature. | ||
:::This was discovered in 40d, and as such I suggest more testing. ~ [[User:Midna|Midna]] 04:09, 1 February 2009 (EST) | :::This was discovered in 40d, and as such I suggest more testing. ~ [[User:Midna|Midna]] 04:09, 1 February 2009 (EST) | ||
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== Gremlins confirmed in Dwarf Fortress Talk 3 == | == Gremlins confirmed in Dwarf Fortress Talk 3 == | ||
In Talk 3, the Toady One has confirmed that gremlins will return in full force and be able to pull levers. The way he talked about it, they may not have been able to before. -[[Special:Contributions/166.20.24.145|166.20.24.145]] 22:20, 19 October 2009 (UTC) | In Talk 3, the Toady One has confirmed that gremlins will return in full force and be able to pull levers. The way he talked about it, they may not have been able to before. -[[Special:Contributions/166.20.24.145|166.20.24.145]] 22:20, 19 October 2009 (UTC) | ||
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