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Editing 40d Talk:How to safely start fortress mode
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:If you'd like to change the name, leave a request with the sysop or something. This conversation has been done 10 times over already and it never ends in anything useful. --[[User:ThunderClaw|ThunderClaw]] 12:07, 18 November 2008 (EST) | :If you'd like to change the name, leave a request with the sysop or something. This conversation has been done 10 times over already and it never ends in anything useful. --[[User:ThunderClaw|ThunderClaw]] 12:07, 18 November 2008 (EST) | ||
::I dunno, he might be on to something there. This could be a guide on how to start the game, step by step, without pressing the wrong buttons or accidentally defenestrating either your computer or yourself! --[[User:Navian|Navian]] 13:22, 18 November 2008 (EST) | ::I dunno, he might be on to something there. This could be a guide on how to start the game, step by step, without pressing the wrong buttons or accidentally defenestrating either your computer or yourself! --[[User:Navian|Navian]] 13:22, 18 November 2008 (EST) | ||
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== Farm Size == | == Farm Size == | ||
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That's a lie. You can have different animals at start | That's a lie. You can have different animals at start | ||
:And they're all breeding pairs and they're all beasts of burden (Musk oxen, camels, horses, donkeys, et al). The only way to not have a breeding pair is if you get mules to start out with, which has happened a grand total of 0 times in the 32 fortresses I've made. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | :And they're all breeding pairs and they're all beasts of burden (Musk oxen, camels, horses, donkeys, et al). The only way to not have a breeding pair is if you get mules to start out with, which has happened a grand total of 0 times in the 32 fortresses I've made. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | ||
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Turning off restrictions on economic stone will allow you to make a metal ANYTHING from that ore stone | Turning off restrictions on economic stone will allow you to make a metal ANYTHING from that ore stone | ||
Lies again. It's not '''metal''', it's made of ore. Not Iron statue, but Limonite statue, etc. (You still gain in wealth though) | Lies again. It's not '''metal''', it's made of ore. Not Iron statue, but Limonite statue, etc. (You still gain in wealth though) | ||
:This works for '(material) nuggets'. Platinum, aluminum, gold, copper, etc. While the nomenclature is definitely wrong for ores, the ended cost of the statue is exactly the same based on quality. I don't know if this is a bug or not. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | :This works for '(material) nuggets'. Platinum, aluminum, gold, copper, etc. While the nomenclature is definitely wrong for ores, the ended cost of the statue is exactly the same based on quality. I don't know if this is a bug or not. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | ||
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Siege engines the only safe way to deal with the biggest threats you will face, like megabeasts and goblins riding beak dogs as cavalry. | Siege engines the only safe way to deal with the biggest threats you will face, like megabeasts and goblins riding beak dogs as cavalry. | ||
Oh, yeah? ONLY? | Oh, yeah? ONLY? | ||
:Archers run out of ammo very quickly in pitched battles (they can only carry about 40 arrows in their quiver, and marksdwarves can run through that in no time at all. Trolls, Beak Dogs, and armored goblins will commonly take 5-7 arrows or more to bring down) and many people consider huge amounts of cage traps an exploit. If you've got another way of doing so, feel free to add it. I notice you didn't, nor did you sign your comments here. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | :Archers run out of ammo very quickly in pitched battles (they can only carry about 40 arrows in their quiver, and marksdwarves can run through that in no time at all. Trolls, Beak Dogs, and armored goblins will commonly take 5-7 arrows or more to bring down) and many people consider huge amounts of cage traps an exploit. If you've got another way of doing so, feel free to add it. I notice you didn't, nor did you sign your comments here. --[[User:ThunderClaw|ThunderClaw]] 11:28, 12 December 2008 (EST) | ||
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Ask for pearlash and rock crystal to make crystal glass. | Ask for pearlash and rock crystal to make crystal glass. | ||
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:Go ahead and edit the page as you like... There does appear to be a consensus that it needs improvement! --[[User:Navian|Navian]] 12:25, 21 November 2008 (EST) | :Go ahead and edit the page as you like... There does appear to be a consensus that it needs improvement! --[[User:Navian|Navian]] 12:25, 21 November 2008 (EST) | ||
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==Thoughts on Revising this Page== | ==Thoughts on Revising this Page== | ||
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:Right now I'm thinking through a rewrite of [[starting builds]] in response to your post there a few days ago. You made some assumptions as well, but also you challenged me to think beyond the assumptions I had been making. Bit by bit I think we can pull everything together better.--[[User:Maximus|Maximus]] 19:12, 22 November 2008 (EST) | :Right now I'm thinking through a rewrite of [[starting builds]] in response to your post there a few days ago. You made some assumptions as well, but also you challenged me to think beyond the assumptions I had been making. Bit by bit I think we can pull everything together better.--[[User:Maximus|Maximus]] 19:12, 22 November 2008 (EST) | ||
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:The Your First Fortress guide covers the more general aspects of this; the purpose of this page, to my understanding, was to get into a bit more detail. When I rewrote this guide from its previous format, it was nothing but headings with a lot of people making various, very specific comments on very specific things. I tried to keep it like that during the overhaul, but I consolidated and updated a bunch of the advice and lumped it together in hierarchal headings that were a lot more readable. | :The Your First Fortress guide covers the more general aspects of this; the purpose of this page, to my understanding, was to get into a bit more detail. When I rewrote this guide from its previous format, it was nothing but headings with a lot of people making various, very specific comments on very specific things. I tried to keep it like that during the overhaul, but I consolidated and updated a bunch of the advice and lumped it together in hierarchal headings that were a lot more readable. | ||