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Editing 40d Talk:How to safely start fortress mode

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:If you'd like to change the name, leave a request with the sysop or something.  This conversation has been done 10 times over already and it never ends in anything useful. --[[User:ThunderClaw|ThunderClaw]] 12:07, 18 November 2008 (EST)
 
:If you'd like to change the name, leave a request with the sysop or something.  This conversation has been done 10 times over already and it never ends in anything useful. --[[User:ThunderClaw|ThunderClaw]] 12:07, 18 November 2008 (EST)
 
::I dunno, he might be on to something there. This could be a guide on how to start the game, step by step, without pressing the wrong buttons or accidentally defenestrating either your computer or yourself! --[[User:Navian|Navian]] 13:22, 18 November 2008 (EST)
 
::I dunno, he might be on to something there. This could be a guide on how to start the game, step by step, without pressing the wrong buttons or accidentally defenestrating either your computer or yourself! --[[User:Navian|Navian]] 13:22, 18 November 2008 (EST)
:::Admins, please rename this page to "Dwarf management strategies" or something similar. It makes more sense than an assertion of "correctness". [[User:JubalHarshaw|JubalHarshaw]] 03:11, 4 January 2009 (EST)
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:::Admins, please rename this page to "Dwarf management strategies" or something similar. It makes more sense than an assertion of "correctness".
::::I'd like to add my vote for this.  One of the keystones to DF play is that there isn't a correct way to do anything.--[[User:Mithra|Mithra]] 20:01, 9 April 2009 (UTC)
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[[User:JubalHarshaw|JubalHarshaw]] 03:11, 4 January 2009 (EST)
:::::I strongly vote for 'savely' instead of correctly --[[User:Birthright|Birthright]] 23:59, 9 July 2009 (UTC)
 
  
 
== Farm Size ==
 
== Farm Size ==
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:::Well, if you want to put in 'often' then, you can be my guest, but I've seen no such thing.  Every last time of the 40 fortresses or so I've played, I've gotten a breeding pair of beasts of burden for free when starting.  The community I play DF with has had similar experiences - none of us have EVER had a breeding pair of beasts of burden as wagon animals, mules excepted for one playthrough on one person I speak with regularly.  Overall I'd say my sample size is well over a hundred games, so I still feel this is entirely correct. --[[User:ThunderClaw|ThunderClaw]] 17:43, 2 January 2009 (EST)
 
:::Well, if you want to put in 'often' then, you can be my guest, but I've seen no such thing.  Every last time of the 40 fortresses or so I've played, I've gotten a breeding pair of beasts of burden for free when starting.  The community I play DF with has had similar experiences - none of us have EVER had a breeding pair of beasts of burden as wagon animals, mules excepted for one playthrough on one person I speak with regularly.  Overall I'd say my sample size is well over a hundred games, so I still feel this is entirely correct. --[[User:ThunderClaw|ThunderClaw]] 17:43, 2 January 2009 (EST)
 
::I edited the paragraph.  I've played a large number of fortresses and never seen a mated pair from my starting two animals. --[[User:Mithra|Mithra]] 19:59, 9 April 2009 (UTC)
 
  
 
  Turning off restrictions on economic stone will allow you to make a metal ANYTHING from that ore stone
 
  Turning off restrictions on economic stone will allow you to make a metal ANYTHING from that ore stone

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