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Editing 40d Talk:Immigration
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==Multiple civs== | ==Multiple civs== | ||
What information do we have about the relationship between immigration rate and the number of dwarven civs? Is there info? Is there a relation? [[User:VengefulDonut|VengefulDonut]] 18:35, 22 August 2008 (EDT) | What information do we have about the relationship between immigration rate and the number of dwarven civs? Is there info? Is there a relation? [[User:VengefulDonut|VengefulDonut]] 18:35, 22 August 2008 (EDT) | ||
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I have yet to have any of my immigrants to show up as military types, even though I've at least produced crossbows in every fort I've run so far. Had one fort reach it's 6th year and have crafted every type of weapon available without a single dwarf showing up with combat skills. Anyone verify that this is still true? --[[User:TheUbie|TheUbie]] 04:49, 19 November 2007 (EST) | I have yet to have any of my immigrants to show up as military types, even though I've at least produced crossbows in every fort I've run so far. Had one fort reach it's 6th year and have crafted every type of weapon available without a single dwarf showing up with combat skills. Anyone verify that this is still true? --[[User:TheUbie|TheUbie]] 04:49, 19 November 2007 (EST) | ||
− | You were just unlucky. I have forged some hammers and axes and a hammer and a axe soldier showed up at my fort [[ | + | You were just unlucky. I have forged some hammers and axes and a hammer and a axe soldier showed up at my fort [[Doler 12]], 18:11 19 November 2007 (GMT+1) |
:Did you maybe create a military and train dwarves in hammers and axes? --[[User:Geekwad|Geekwad]] 14:19, 19 November 2007 (EST) | :Did you maybe create a military and train dwarves in hammers and axes? --[[User:Geekwad|Geekwad]] 14:19, 19 November 2007 (EST) | ||
:: The one and only military migrant (a Marksdwarf) I got so far came after I had someone advance to Champion level. Is this just a coincidence or have other people noticed this? --[[User:Angus|Angus]] 23:44, 19 February 2008 (EST) | :: The one and only military migrant (a Marksdwarf) I got so far came after I had someone advance to Champion level. Is this just a coincidence or have other people noticed this? --[[User:Angus|Angus]] 23:44, 19 February 2008 (EST) | ||
:::No. I made crossbows and got marksdwarves immigrants and my best soldier was a novice crossbowman. --[[User:Koltom|Koltom]] 06:55, 11 March 2008 (EDT) | :::No. I made crossbows and got marksdwarves immigrants and my best soldier was a novice crossbowman. --[[User:Koltom|Koltom]] 06:55, 11 March 2008 (EDT) | ||
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== Immigration Rate == | == Immigration Rate == | ||
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I started a game with just one dwarf. The first immigration wave, in the next spring, I got a recruit as one of my immigrants. This recruit had NO military skills, and no armor or weapons. What confuses me is that I had never created any weapons. The only remotely military thing I ever made was a single leather armor. If it matters, I hadn't created hardly anything else before that point either--a bed, basic furniture, less than ten stone crafts, no cooking, and that armor. Anyone else seen this? It throws a kink into the "weapons bring military dwarves" thing. Oh, and I also have pits as a feature in this map if it matters (as yet unrevealed). --[[User:Sowelu|Sowelu]] 09:28, 12 January 2008 (EST) | I started a game with just one dwarf. The first immigration wave, in the next spring, I got a recruit as one of my immigrants. This recruit had NO military skills, and no armor or weapons. What confuses me is that I had never created any weapons. The only remotely military thing I ever made was a single leather armor. If it matters, I hadn't created hardly anything else before that point either--a bed, basic furniture, less than ten stone crafts, no cooking, and that armor. Anyone else seen this? It throws a kink into the "weapons bring military dwarves" thing. Oh, and I also have pits as a feature in this map if it matters (as yet unrevealed). --[[User:Sowelu|Sowelu]] 09:28, 12 January 2008 (EST) | ||
: Did the recruit have any skills? Otherwise he's basically the same as a peasant. How many dwarfs were in your military at the time. That might also have been a factor. --[[User:Angus|Angus]] 23:47, 19 February 2008 (EST) | : Did the recruit have any skills? Otherwise he's basically the same as a peasant. How many dwarfs were in your military at the time. That might also have been a factor. --[[User:Angus|Angus]] 23:47, 19 February 2008 (EST) | ||
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== Seasons and Immigration == | == Seasons and Immigration == | ||
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Just got the message with 61 deaths and ~2,070,0000 created wealth. I'm guessing wealth is based on 2,000,000 and that the message occurs whenever one gets no immigration from danger, regardless of deaths (I let my queen die, e.g. and that's probably all it took). [[User:Greep|Greep]] 01:45, 14 July 2009 (UTC) | Just got the message with 61 deaths and ~2,070,0000 created wealth. I'm guessing wealth is based on 2,000,000 and that the message occurs whenever one gets no immigration from danger, regardless of deaths (I let my queen die, e.g. and that's probably all it took). [[User:Greep|Greep]] 01:45, 14 July 2009 (UTC) | ||
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==This page contradicts itself.== | ==This page contradicts itself.== | ||
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I don't think your wave of immigrants is tied to the caravan. I believe it is tied to the liason. In one game I traded with the caravan first and then talked to the liason. No immigrants arrived that fall of my first year. I reloaded, talked to the liason first, and sent him on his way as fast as I could and then traded with the caravan. And I got 7 immigrants my first year. My fortress wealth also was not very high at all (20k or so). Finally, sometimes, no matter how quickly I talk to the liason, I still don't get the immigrants the first year... so my theory could be wrong. But my experience indicates that the liason is tied to your immigrant waves.--[[User:Jpwrunyan|Jpwrunyan]] 15:18, 17 October 2009 (UTC) | I don't think your wave of immigrants is tied to the caravan. I believe it is tied to the liason. In one game I traded with the caravan first and then talked to the liason. No immigrants arrived that fall of my first year. I reloaded, talked to the liason first, and sent him on his way as fast as I could and then traded with the caravan. And I got 7 immigrants my first year. My fortress wealth also was not very high at all (20k or so). Finally, sometimes, no matter how quickly I talk to the liason, I still don't get the immigrants the first year... so my theory could be wrong. But my experience indicates that the liason is tied to your immigrant waves.--[[User:Jpwrunyan|Jpwrunyan]] 15:18, 17 October 2009 (UTC) | ||
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