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Editing 40d Talk:Manager
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I've population of 83 and have a Town Manager. I've bumped that index to 80+ ... but this is just a guess... I'll pay more attention of further advances and update this as more data comes to me. I'm using 27.176.38c. I suppose if i started drowning dwarves i could drop the population enough to trigger the reverse... if that works. :) -- [[User:Vaevictus|Vaevictus]] 12:12, 21 June 2008 (EDT) | I've population of 83 and have a Town Manager. I've bumped that index to 80+ ... but this is just a guess... I'll pay more attention of further advances and update this as more data comes to me. I'm using 27.176.38c. I suppose if i started drowning dwarves i could drop the population enough to trigger the reverse... if that works. :) -- [[User:Vaevictus|Vaevictus]] 12:12, 21 June 2008 (EDT) | ||
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== Certain Jobs == | == Certain Jobs == | ||
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Why don't certain jobs show up on the management screen? I can't find plant seeds or fell trees. [[User:Shoez|Shoez]] 18:46, 11 April 2008 (EDT) | Why don't certain jobs show up on the management screen? I can't find plant seeds or fell trees. [[User:Shoez|Shoez]] 18:46, 11 April 2008 (EDT) | ||
: I would guess that it was because those two tasks in particular require more information than the manager screen is able to handle. Planting seeds is dependent on too many factors; type of plant, suitable season, which farm plot. Felling trees requires the trees to be specifically marked for felling, as there is currently no other way for the game to determine which trees should be cut down ("that copse just outside the goblin fortress looks ideal"...). -- [[User:Raumkraut|Raumkraut]] 21:30, 11 April 2008 (EDT) | : I would guess that it was because those two tasks in particular require more information than the manager screen is able to handle. Planting seeds is dependent on too many factors; type of plant, suitable season, which farm plot. Felling trees requires the trees to be specifically marked for felling, as there is currently no other way for the game to determine which trees should be cut down ("that copse just outside the goblin fortress looks ideal"...). -- [[User:Raumkraut|Raumkraut]] 21:30, 11 April 2008 (EDT) | ||
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== What's the use? == | == What's the use? == | ||
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: Just figured he wanted to complain to the mayor which he can't since the guy is resting. | : Just figured he wanted to complain to the mayor which he can't since the guy is resting. | ||
:: One thing that happens with managers is that dwarves schedule meetings with them to complain about things, and half the time the meetings get screwed up by the dwarf going and doing something else, which stops the manager from doing anything for an extremely long time. They still try to carry out the meeting after you switch them out of the manager job, too. As far as I can tell, you have to keep several manager candidates around who you can switch out of the job regularly in order to deal with this. —[[User:Chaos|Chaos]] 08:22, 2 July 2008 (EDT) | :: One thing that happens with managers is that dwarves schedule meetings with them to complain about things, and half the time the meetings get screwed up by the dwarf going and doing something else, which stops the manager from doing anything for an extremely long time. They still try to carry out the meeting after you switch them out of the manager job, too. As far as I can tell, you have to keep several manager candidates around who you can switch out of the job regularly in order to deal with this. —[[User:Chaos|Chaos]] 08:22, 2 July 2008 (EDT) | ||
− | ::: I drafted him, he sparred, mayor got up, undrafted him, he's still "no job"ing. What was I supposed to do? I guess the mayor wanted to complain to the manager, the other way around... | + | ::: I drafted him, he sparred, mayor got up, undrafted him, he's still "no job"ing. What was a I supposed to do? I guess the mayor wanted to complain to the manager, the other way around... |
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