v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Metal
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
what does brittle mean. (For the game, I know what it means). --[[User:Soyweiser|Soyweiser]] 13:20, 6 November 2007 (EST) | what does brittle mean. (For the game, I know what it means). --[[User:Soyweiser|Soyweiser]] 13:20, 6 November 2007 (EST) | ||
:Hey Soyweiser, if you look at the Raw file below there are tags for [BRITTLE] on some of the metals. I can only assume that this increases the chances of a weapon or other object breaking when in use; but that's just a guess. --[[User:Markavian|Markavian]] | :Hey Soyweiser, if you look at the Raw file below there are tags for [BRITTLE] on some of the metals. I can only assume that this increases the chances of a weapon or other object breaking when in use; but that's just a guess. --[[User:Markavian|Markavian]] | ||
Line 98: | Line 97: | ||
:: What would you give as an approximate modifier for using a nonstandard substance like Gold for armor/weapons? 50%? Would you recommend I forbid this gauntlet because of what it's made out of? (And it's early in my fortress, I don't have any Steel/Iron yet as I haven't found any iron ore yet, so that point is moot) -Drake1500 15:49 17 April 2009 (Canada Mountain Time) | :: What would you give as an approximate modifier for using a nonstandard substance like Gold for armor/weapons? 50%? Would you recommend I forbid this gauntlet because of what it's made out of? (And it's early in my fortress, I don't have any Steel/Iron yet as I haven't found any iron ore yet, so that point is moot) -Drake1500 15:49 17 April 2009 (Canada Mountain Time) | ||
:::I would treat it as roughly equal to steel. Somewhere I read that Artifacts are "much better" than normal items, if that helps.--[[User:Kwieland|Kwieland]] 23:22, 17 April 2009 (UTC) | :::I would treat it as roughly equal to steel. Somewhere I read that Artifacts are "much better" than normal items, if that helps.--[[User:Kwieland|Kwieland]] 23:22, 17 April 2009 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |