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Editing 40d Talk:Personality trait
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::::Thanks for this work though, I am very interested to find out if other anecdotal evidence is true: Does appreciation of nature lead certain dwarves to take their breaks outside? Does artistic inclination create better engravings ("Dwarves speaking with dwarves" compared with really cool engravings describing recent events)? Does anger make the dwarf easier to upset from the loss of a loved one or masterpiece? --[[User:DDouble|DDouble]] 22:04, 27 July 2008 (EDT) | ::::Thanks for this work though, I am very interested to find out if other anecdotal evidence is true: Does appreciation of nature lead certain dwarves to take their breaks outside? Does artistic inclination create better engravings ("Dwarves speaking with dwarves" compared with really cool engravings describing recent events)? Does anger make the dwarf easier to upset from the loss of a loved one or masterpiece? --[[User:DDouble|DDouble]] 22:04, 27 July 2008 (EDT) | ||
:::::Pretty sure that if you have "S/he never becomes angry" on your dwarf, then they'll never tantrum regardless of their happiness level. A dwarf from one of my fortresses was kept in the Very Unhappy/Miserable happiness range for quite a long time. I was wondering why he didn't snap until I looked on his personality sheet and saw he had the "Never becomes angry" trait. --[[User:Ancient Thingy|Ancient Thingy]] 15:04, 19 July 2009 (UTC) | :::::Pretty sure that if you have "S/he never becomes angry" on your dwarf, then they'll never tantrum regardless of their happiness level. A dwarf from one of my fortresses was kept in the Very Unhappy/Miserable happiness range for quite a long time. I was wondering why he didn't snap until I looked on his personality sheet and saw he had the "Never becomes angry" trait. --[[User:Ancient Thingy|Ancient Thingy]] 15:04, 19 July 2009 (UTC) | ||
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== Grudges? == | == Grudges? == | ||
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:My dwarves get unhappy thoughts when they're forced to talk to their annoying grudge. (If other effects exist, I've not noticed.) --[[User:Fish|Fish]] Aug 30, 2009 (EST) | :My dwarves get unhappy thoughts when they're forced to talk to their annoying grudge. (If other effects exist, I've not noticed.) --[[User:Fish|Fish]] Aug 30, 2009 (EST) | ||
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== Have more been added recently? == | == Have more been added recently? == | ||
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:You would ahve to edit hardcode. Actually not just edit, but write. Also, you'd have to edit how the game interperets these... etc. It just wouldn't work. YOu could suggest on the Bay12 forums that toady make bipolar dwarves who change between attributes. As for "absolutely detests batmen"... it's entierly chance that they detest any given animal. You'd have to make batmen vermin, though, to be elligible. --[[User:Sensei|Sensei: Last seen somewhere in the Basic Jungle of Terror]] 01:04, 27 May 2009 (UTC) | :You would ahve to edit hardcode. Actually not just edit, but write. Also, you'd have to edit how the game interperets these... etc. It just wouldn't work. YOu could suggest on the Bay12 forums that toady make bipolar dwarves who change between attributes. As for "absolutely detests batmen"... it's entierly chance that they detest any given animal. You'd have to make batmen vermin, though, to be elligible. --[[User:Sensei|Sensei: Last seen somewhere in the Basic Jungle of Terror]] 01:04, 27 May 2009 (UTC) | ||
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==Managers and intellectual curiosity== | ==Managers and intellectual curiosity== | ||
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This is my first major edit, so sorry for any formatting mistakes as I'm a bit unfamiliar with the way tables are laid out. Feedback is welcome! | This is my first major edit, so sorry for any formatting mistakes as I'm a bit unfamiliar with the way tables are laid out. Feedback is welcome! | ||
[[User:Nemokara|Nemokara]] 05:37, 9 October 2009 (UTC) | [[User:Nemokara|Nemokara]] 05:37, 9 October 2009 (UTC) | ||
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