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Editing 40d Talk:Refuse stockpile
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− | + | What are the advantages of using a refuse stockpile over a dump zone? That might not be very clear to new players.--[[User:Xazak|Xazak]] 19:55, 3 November 2007 (EDT) | |
− | What are the advantages of using a refuse stockpile over a | ||
:Considering myself a new player, the usefulness/function of a dump zone is not clear to me, yes. For now, after some experimentation, i go with not having a dump zone. --[[User:Koltom|Koltom]] 23:17, 15 February 2008 (EST) | :Considering myself a new player, the usefulness/function of a dump zone is not clear to me, yes. For now, after some experimentation, i go with not having a dump zone. --[[User:Koltom|Koltom]] 23:17, 15 February 2008 (EST) | ||
::dump zone lets you drop a lot of whatever on 1 square, such as an entire floors worth of stone. you do, however, have to designate each individual thing to be dumped. refuse stockpile only takes trash, but does so automaticaly -[[User:Chariot|Chariot]] 03:44, 16 February 2008 (EST) | ::dump zone lets you drop a lot of whatever on 1 square, such as an entire floors worth of stone. you do, however, have to designate each individual thing to be dumped. refuse stockpile only takes trash, but does so automaticaly -[[User:Chariot|Chariot]] 03:44, 16 February 2008 (EST) | ||
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So uh, how do you make a refuse stockpile? What keys in what order? I can't get it to work and I'm not sure if I'm doing something wrong or if the Dwarfs are being naughty. (Wow! Thanks...I'm not sure how I missed that. :) | So uh, how do you make a refuse stockpile? What keys in what order? I can't get it to work and I'm not sure if I'm doing something wrong or if the Dwarfs are being naughty. (Wow! Thanks...I'm not sure how I missed that. :) | ||
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==Refuse Hauling== | ==Refuse Hauling== | ||
− | Does anyone have any tips on refuse hauling? I have a refuse pit, quite close to my food stockpile but separated by doors. However, the dwarves will often leave the corpses of vermin lying around my food stockpile, generating [[miasma]] in the food stockpile, when I'd far rather they just cleaned up more quickly. Sometimes it helps to mark the vermin corpses for [[dump]]ing, but I'm not patrolling the food stockpile six times a season to look for corpses! Is there any way to make the dwarves prioritise [[ | + | Does anyone have any tips on refuse hauling? I have a refuse pit, quite close to my food stockpile but separated by doors. However, the dwarves will often leave the corpses of vermin lying around my food stockpile, generating [[miasma]] in the food stockpile, when I'd far rather they just cleaned up more quickly. Sometimes it helps to mark the vermin corpses for [[dump]]ing, but I'm not patrolling the food stockpile six times a season to look for corpses! Is there any way to make the dwarves prioritise [[clean]]ing higher? --[[User:AlexChurchill|AlexChurchill]] 05:55, 16 June 2008 (EDT) |
:You could always give the cleaning labor to some peasants. You could have the entire floor as a retractable bridge, so you could dump all the rubbish below. --[[User:AlexFili|AlexFili]] 07:25, 16 June 2008 (EDT) | :You could always give the cleaning labor to some peasants. You could have the entire floor as a retractable bridge, so you could dump all the rubbish below. --[[User:AlexFili|AlexFili]] 07:25, 16 June 2008 (EDT) | ||
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== Seasonal Cleanup == | == Seasonal Cleanup == | ||
In response to the [http://dwarffortresswiki.net/index.php?title=Refuse_stockpile&oldid=41281267 last revision], in my experience items disappear after an amount of time and do not wait for season changes. Don't have any proof that the time needed for each item is the same, randomized, or dependent on the creature it came from and if its a skull/bone/shell. Perhaps someone wants to setup a bone, skull, and shell stockpile outside and watch it, counting the days? If I get some time today I'll go ahead and test it. --[[User:Elvang|Elvang]] 21:07, 25 July 2009 (UTC) | In response to the [http://dwarffortresswiki.net/index.php?title=Refuse_stockpile&oldid=41281267 last revision], in my experience items disappear after an amount of time and do not wait for season changes. Don't have any proof that the time needed for each item is the same, randomized, or dependent on the creature it came from and if its a skull/bone/shell. Perhaps someone wants to setup a bone, skull, and shell stockpile outside and watch it, counting the days? If I get some time today I'll go ahead and test it. --[[User:Elvang|Elvang]] 21:07, 25 July 2009 (UTC) | ||
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