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Editing 40d Talk:Starting build
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Hey, I'll have to see who wrote these starting builds and see if I can't contact him/her, but "About & Challenges" sounds uh... not informational? How about "Overview"? I don't want to edit your work here without your approval (even though I could do so on my own.) [[User:Schm0|Schm0]] 22:14, 31 October 2007 (EDT) | Hey, I'll have to see who wrote these starting builds and see if I can't contact him/her, but "About & Challenges" sounds uh... not informational? How about "Overview"? I don't want to edit your work here without your approval (even though I could do so on my own.) [[User:Schm0|Schm0]] 22:14, 31 October 2007 (EDT) | ||
: Feel free to adjust the "About & Challenges" to anything else. It was just something to group one of the blocks of text and encourage others to write similar blocks of text. "Overview" sounds much better. --[[User:Shagie|Shagie]] 22:55, 31 October 2007 (EDT) | : Feel free to adjust the "About & Challenges" to anything else. It was just something to group one of the blocks of text and encourage others to write similar blocks of text. "Overview" sounds much better. --[[User:Shagie|Shagie]] 22:55, 31 October 2007 (EDT) | ||
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:Steel axes are the only axes available on the preparation screen now. Does anyone know if this is a bug or not? --[[User:Xazak|Xazak]] 18:47, 1 November 2007 (EDT) | :Steel axes are the only axes available on the preparation screen now. Does anyone know if this is a bug or not? --[[User:Xazak|Xazak]] 18:47, 1 November 2007 (EDT) | ||
− | : | + | :Digging speed is not affected by the material the pick is made out of, as explained on the [[pick]] page. Neither are [[battle axe]]s. Therefore, you should just take the cheapest one. I've never been able to pick any axes other than steel either, however. --[[User:Valdemar|Valdemar]] 17:33, 10 November 2007 (EST) |
== Layout == | == Layout == | ||
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* The comment "This build does not require or recommend bringing plump helmets due to their cost." is factually incorrect. A 4-point plump helmet gets you five 2-point booze, plus several seeds, for each one brewed; all of this can become food. I know of no cheaper way to ensure both food and drink than bringing plump helmets. | * The comment "This build does not require or recommend bringing plump helmets due to their cost." is factually incorrect. A 4-point plump helmet gets you five 2-point booze, plus several seeds, for each one brewed; all of this can become food. I know of no cheaper way to ensure both food and drink than bringing plump helmets. | ||
* Bringing stone is unnecessary to make workshops. Just make the temporary buildings out of logs or raw materials and free them up later. | * Bringing stone is unnecessary to make workshops. Just make the temporary buildings out of logs or raw materials and free them up later. | ||
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* The comment "as you are nearly always getting a horse with your wagon" is incorrect in my experience; I've known times when a horse was pulling the wagon, but more likely than not I don't have one. | * The comment "as you are nearly always getting a horse with your wagon" is incorrect in my experience; I've known times when a horse was pulling the wagon, but more likely than not I don't have one. | ||
* The comment "The only thing you need is your anvil, a few stones and bars of metal, everything else is optional" is totally false for many fortress sites and requires a skilled, experienced player at all others. | * The comment "The only thing you need is your anvil, a few stones and bars of metal, everything else is optional" is totally false for many fortress sites and requires a skilled, experienced player at all others. | ||
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* You could bring some dogs instead providing you with some additional protection. | * You could bring some dogs instead providing you with some additional protection. | ||
* Comparing prizes and speed of reproduction dogs are a better emergency ration. | * Comparing prizes and speed of reproduction dogs are a better emergency ration. | ||
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== Starting builds page sucks == | == Starting builds page sucks == | ||
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:I believe ambusher has to be the (joint) highest skill level that dwarf has to get the free equipment. --[[User:Shades|Shades]] 10:09, 17 April 2008 (EDT) | :I believe ambusher has to be the (joint) highest skill level that dwarf has to get the free equipment. --[[User:Shades|Shades]] 10:09, 17 April 2008 (EDT) | ||
::As of 27.176.38c, a Marksdwarf 4/Ambusher 2/Armor User 2/Wrestler 2 gets free armor + weapon + bolts, but if you mix in *any* civilian skills they seem to not get the free equipment. --[[User:Kidinnu|Kidinnu]] 08:00, 19 May 2008 (EDT) | ::As of 27.176.38c, a Marksdwarf 4/Ambusher 2/Armor User 2/Wrestler 2 gets free armor + weapon + bolts, but if you mix in *any* civilian skills they seem to not get the free equipment. --[[User:Kidinnu|Kidinnu]] 08:00, 19 May 2008 (EDT) | ||
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==Disagreement with the thrust of the builds== | ==Disagreement with the thrust of the builds== | ||
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:I encourage you to add all this stuff to the main page. [[User:Gairabad|Gairabad]] 15:52, 9 December 2008 (EST) | :I encourage you to add all this stuff to the main page. [[User:Gairabad|Gairabad]] 15:52, 9 December 2008 (EST) | ||
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