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Editing 40d Talk:Trading
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# The [[Talk:Trading/archive1|first archive]] of Talk:Trading. | # The [[Talk:Trading/archive1|first archive]] of Talk:Trading. | ||
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== Culling on mandates == | == Culling on mandates == | ||
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Hmm. Is there a better way to show this? It may not help much as is... [[User:Kaypy|Kaypy]] | Hmm. Is there a better way to show this? It may not help much as is... [[User:Kaypy|Kaypy]] | ||
− | :Ask and ye shall receive (see right, editable at [[Trading/Flowchart]]). --[[User:Juckto| | + | :Ask and ye shall receive (see right, editable at [[Trading/Flowchart]]). --[[User:Juckto|Juckto]] 08:46, 6 May 2008 (EDT) |
− | '''Re: Adeptable's changes'''<br>I don't think the third branch is neccesary. For one, it makes it seem too wide, and secondary it implies that turning off the trader's labours ''all the time'' means that trading will happen faster - almost as if it will make merchants arrive more often. --[[User:Juckto| | + | ::'''Re: Adeptable's changes'''<br>I don't think the third branch is neccesary. For one, it makes it seem too wide, and secondary it implies that turning off the trader's labours ''all the time'' means that trading will happen faster - almost as if it will make merchants arrive more often. --[[User:Juckto|Juckto]] 23:36, 2 August 2008 (EDT) |
− | :I'd add retrieving empty bins to the bottom so that you don't end up with empty bins sitting at the depot. When stockpiles are crowded you'll need them to deal with the sudden influx of goods. (Never give away bins!) I bow to your wiki-fu, I simply could not edit your flowchart... --[[User:Corona688|Corona688]] 14:15, 3 December 2008 (EST) | + | :::I'd add retrieving empty bins to the bottom so that you don't end up with empty bins sitting at the depot. When stockpiles are crowded you'll need them to deal with the sudden influx of goods. (Never give away bins!) I bow to your wiki-fu, I simply could not edit your flowchart... --[[User:Corona688|Corona688]] 14:15, 3 December 2008 (EST) |
− | ::Yeah, it's a bit tricky I guess. It's all in the colspan :p. But, ahhh, how do you retreive them? I thought dwarves would automatically fetch empty bins from the depot if they needed them, just like fetching them from any other location. --[[User:Juckto| | + | ::::Yeah, it's a bit tricky I guess. It's all in the colspan :p. But, ahhh, how do you retreive them? I thought dwarves would automatically fetch empty bins from the depot if they needed them, just like fetching them from any other location. --[[User:Juckto|Juckto]] 18:31, 3 December 2008 (EST) |
− | :::Ack, somehow didn't see this. Empty bins will still show up as Trading in the bring goods to depot menu, unmark them and your dwarves will haul them back to where they're needed. --[[User:Corona688|Corona688]] 02:13, 7 January 2009 (EST) | + | :::::Ack, somehow didn't see this. Empty bins will still show up as Trading in the bring goods to depot menu, unmark them and your dwarves will haul them back to where they're needed. --[[User:Corona688|Corona688]] 02:13, 7 January 2009 (EST) |
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== How many wagons? == | == How many wagons? == | ||
I don't think I've ever seen more than 8 wagons in a given caravan. Is that the limit? Has anyone ever seen more than 8?--[[User:Maximus|Maximus]] 03:01, 9 November 2008 (EST) | I don't think I've ever seen more than 8 wagons in a given caravan. Is that the limit? Has anyone ever seen more than 8?--[[User:Maximus|Maximus]] 03:01, 9 November 2008 (EST) | ||
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== Mass selection of goods to be moved == | == Mass selection of goods to be moved == | ||
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::::AFAIK, there is no good way to do this from the trade screen, which is why it's important to set up custom stockpiles and have plenty of bins. Man, I really wish you could make bins out of stone. | ::::AFAIK, there is no good way to do this from the trade screen, which is why it's important to set up custom stockpiles and have plenty of bins. Man, I really wish you could make bins out of stone. | ||
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== Merchant moods == | == Merchant moods == | ||
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:They usually eventually go nuts if they can't leave for some reason. Never heard of something like what you're describing.--[[User:Maximus|Maximus]] 03:24, 12 November 2008 (EST) | :They usually eventually go nuts if they can't leave for some reason. Never heard of something like what you're describing.--[[User:Maximus|Maximus]] 03:24, 12 November 2008 (EST) | ||
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== No more dwarven caravan == | == No more dwarven caravan == | ||
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::I'm on year 13 of my most recent fortress and the Dwarven caravan declined to show up this year, after 12 years of no problem. I still don't meet the requirements for the Incoming King. In a previous game I did meet those requirements, and that did not interfere with the caravan (though the liason stopped letting me place orders once the king arrived). Anyway, I don't think my current fort has anything in common with what you've described, other than a mysteriously missing caravan after not damaging previous ones. --[[User:Sev|Sev]] 00:52, 7 January 2009 (EST) | ::I'm on year 13 of my most recent fortress and the Dwarven caravan declined to show up this year, after 12 years of no problem. I still don't meet the requirements for the Incoming King. In a previous game I did meet those requirements, and that did not interfere with the caravan (though the liason stopped letting me place orders once the king arrived). Anyway, I don't think my current fort has anything in common with what you've described, other than a mysteriously missing caravan after not damaging previous ones. --[[User:Sev|Sev]] 00:52, 7 January 2009 (EST) | ||
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== A query from the deleted page Talk:Stealing == | == A query from the deleted page Talk:Stealing == | ||
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:I'm pretty sure that the total profit concept is how it works. The value of everything the traders enter with is subtracted from the value of everything the traders leave with to calculate profit. There's probably something in there to account for the death of (a) trader(s). --[[User:Savok|Savok]] 21:42, 28 November 2008 (EST) | :I'm pretty sure that the total profit concept is how it works. The value of everything the traders enter with is subtracted from the value of everything the traders leave with to calculate profit. There's probably something in there to account for the death of (a) trader(s). --[[User:Savok|Savok]] 21:42, 28 November 2008 (EST) | ||
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== Wagon movement == | == Wagon movement == | ||
I'm pretty sure that wagons cannot move diagonally. --[[User:Savok|Savok]] 20:08, 11 December 2008 (EST) | I'm pretty sure that wagons cannot move diagonally. --[[User:Savok|Savok]] 20:08, 11 December 2008 (EST) | ||
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== Arrival dates == | == Arrival dates == | ||
Out of curiosity, has anybody given a closer look at the exact arrival dates of trade caravans? Do they always arrive at a fixed time, or does it hover inside a certain period during the month or season? --[[User:Shurikane|Shurikane]] 22:11, 29 December 2008 (EST) | Out of curiosity, has anybody given a closer look at the exact arrival dates of trade caravans? Do they always arrive at a fixed time, or does it hover inside a certain period during the month or season? --[[User:Shurikane|Shurikane]] 22:11, 29 December 2008 (EST) | ||
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==Wagons and magma== | ==Wagons and magma== | ||
A dwarven trade caravan passing over a magma channel on its way to my trade depot recently caught fire. Naturally, this caused lots of [[fun]], but I'm a bit perplexed by it. There was nothing flammable on the bridge - in fact, the magma beneath was 1/7 deep at best - but it looks like the wagons just spontaneously combusted as they passed over the stream. Can anyone confirm that it was the magma that caused this, or were the children just playing with matches again? [[User:Aosher|Aosher]] 08:07, 14 January 2009 (EST) | A dwarven trade caravan passing over a magma channel on its way to my trade depot recently caught fire. Naturally, this caused lots of [[fun]], but I'm a bit perplexed by it. There was nothing flammable on the bridge - in fact, the magma beneath was 1/7 deep at best - but it looks like the wagons just spontaneously combusted as they passed over the stream. Can anyone confirm that it was the magma that caused this, or were the children just playing with matches again? [[User:Aosher|Aosher]] 08:07, 14 January 2009 (EST) | ||
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